https://bugs.winehq.org/show_bug.cgi?id=56374
Bug ID: 56374 Summary: some textures aren't rendered correctly in Deus Ex: Invisible War Product: Wine Version: 9.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: wildy73@gmail.com Distribution: ---
Since upgrading from wine-staging 9.2 to wine-staging 9.3 the menu items In Deus Ex: Invisible War aren't rendered correctly (text is missing for example) and there are many artifacts displayed during gameplay. Downgrading to 9.2 makes the game playable again.
Running the game for a few seconds causes thousands of messages like these written to the console:
016c:err:d3d_shader:shader_glsl_load_sampler_handles No uniform location at 0, ps_sampler0
01a8:err:d3d_shader:shader_glsl_load_sampler_handles No uniform location at 0, ps_sampler0
Only the numbers in the "location at <X>, ps_sampler<Y>" parts vary, seemingly could be any combination between 0-3
https://bugs.winehq.org/show_bug.cgi?id=56374
Vijay Kamuju infyquest@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|d3d |-unknown CC| |infyquest@gmail.com, | |leslie_alistair@hotmail.com | |, z.figura12@gmail.com Product|Wine |Wine-staging
--- Comment #1 from Vijay Kamuju infyquest@gmail.com --- Correctly setting this to staging
https://bugs.winehq.org/show_bug.cgi?id=56374
--- Comment #2 from Rafał Mużyło galtgendo@o2.pl --- 9.3 was released with a regression in gdiplus wrt. text output - it's already fixed in the repo (mr5144) - you may check if that's your problem.
https://bugs.winehq.org/show_bug.cgi?id=56374
--- Comment #3 from Sandor Geller wildy73@gmail.com --- (In reply to Rafał Mużyło from comment #2)
9.3 was released with a regression in gdiplus wrt. text output - it's already fixed in the repo (mr5144) - you may check if that's your problem.
Thanks for the pointer! At the moment I'm using prebuilt packages for ubuntu 23.10 so it could take some time to verify. I checked that vanilla wine 9.3 (packaged as wine-devel) isn't affected, only staging so it has to be a regression on that side.
https://bugs.winehq.org/show_bug.cgi?id=56374
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- This is caused by the wined3d-bindless-texture patch and the issue is still present in Wine-Staging 9.4.1. Due to the same patch several games crash on start since Wine-Staging 9.3, see bug #56370.
https://bugs.winehq.org/show_bug.cgi?id=56374
Sandor Geller wildy73@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #5 from Sandor Geller wildy73@gmail.com --- I can confirm that wine-staging 9.5 fixed this issue.
https://bugs.winehq.org/show_bug.cgi?id=56374
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Fixed wine-staging bug.