http://bugs.winehq.org/show_bug.cgi?id=26289
Summary: Perfectworld Internation Crashes on Entering the Game Product: Wine Version: 1.3.14 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: eli@orbsky.homelinux.org
Created an attachment (id=33516) --> (http://bugs.winehq.org/attachment.cgi?id=33516) This is the output of elementclient.exe from the time its started to the time it crashes
Perfectworld has just updated their game called Perfectworld with an expansion called Genesis (not as silly as it sounds - they have other games).
I've been playing the game without problems for the last couple of years. However, after this most recent update I am experiencing a great many problems. The short of it is that after I login and try to enter the game, the game crashes. The output is included in the attachement.
I hope that we can work together to fix the issues that are making trouble, because after 2 really fun years with the game, it would be a real shame to have to stop playing it.
***************************************** OBSERVATIONS WHILE TRYING TO RUN THE GAME ***************************************** The game client is called elementclient.exe and symptoms when running under kde 4.6 and gnome are quite different. I've tested this with and without compositing.
I'm using Fedora 14 with wine 1.3.14
The visible symptoms are as follows.
**** LOADING SCREEN ************* WITH KDE: --------- The loading screen comes up and as the progress bar progresses the screen flickers after some delay the login sequence begin
WITH GNOME: ----------- The loading screen comes up and things seems to progress smoothly and with no delay the login sequence begins
******** LOGIN ******** The login sequence begins with an animated sequence which can be escaped out of to login.
WITH KDE -------- The animation starts fine but then before getting to the login screen the program will freeze for a bit. Sometimes the login screen appears. Sometimes it does not
WITH GNOME ---------- The animation starts and continues smoothly until the login sequence begins
****** CHARACTER SELECTION ****** WITH KDE -------- After quite a long delay the character selection screen comes up, usually the background is completely black. Sometimes the graphics comes up. Sometimes the screen completely freezes. Sometimes the elements that allow me to select characters and enter the game appears. If successful, then the Entering the Game sequence begins.
WITH GNOME ---------- The character selection screen comes up smoohly and I am able to select which character I would like to enter the game with. I am then able to start the Entering the Game sequence.
*********** Entering the Game *********** WITH KDE -------- Again.... Sometimes I get the Entering the Game Screen. Sometimes the game freezes at this point. If the client sucessfully begins to enter the game, then the screen with progress bar flickers. and then the game crashes.
WITH GNOME ---------- The client goes to the Entering the Game Screen. The screen's animation seems to work smoothly and then, probably, as the client transits into the game, the client crashes.
I hope we can get is fixed.
http://bugs.winehq.org/show_bug.cgi?id=26289
--- Comment #1 from Eli Wapniarski eli@orbsky.homelinux.org 2011-03-06 02:09:27 CST --- I found a forum post over at PWI:
http://pwi-forum.perfectworld.com/showthread.php?t=579982&highlight=ubun...
And I can confirm that the game runs under 1.2.0 as opposed to 1.3.x. However, not without problems.
I can only run the game one time per boot from the patcher. If I log off of the game for some reason and run the game from the patcher again, the game freezes while trying to load. If, on the otherhand I run the game client, elementclient.exe while making ~/.wine/drive_c/Perfect World Entertainment/Perfect World International/element/ the current working folder the game runs just fine. However the "loading" screen when the client is first run and when "entering" the game is still is clipping under KDE
Thank you for your attention to this
http://bugs.winehq.org/show_bug.cgi?id=26289
Eli Wapniarski eli@orbsky.homelinux.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #2 from Eli Wapniarski eli@orbsky.homelinux.org 2011-03-17 08:41:22 CDT --- Fortuneately I can close this as not a bug....
Turns out that wine 1.3.15 works of the box without directx9 then with (as previously required).
After I created a new prefix and reinstalled the game without installing Directx9 from winetricks the game seems to run fine.
Thanks for any time you may have spent looking into the problem.
http://bugs.winehq.org/show_bug.cgi?id=26289
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED Component|directx-ddraw |-unknown
--- Comment #3 from Dmitry Timoshkov dmitry@codeweavers.com 2011-03-18 02:46:45 CDT --- Closing invalid.