http://bugs.winehq.org/show_bug.cgi?id=23997
Summary: Gridrunner Revolution: doesn't render certain objects in-game Product: Wine Version: 1.3.0 Platform: x86 URL: http://lsshop.s3.amazonaws.com/GRRevPCSetup118.exe OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=30138) --> (http://bugs.winehq.org/attachment.cgi?id=30138) terminal output
Gridrunner Revolution is a remake of a classic 'bottom-up' shooter, published by Llamasoft. The game doesn't show certain objects during gameplay: your ship is missing, only some fainted outlines of the ship can be seen. The incoming... er.. sheep (?) are also not rendered.
You can check the issue with the demo, too. The following components are needed if you want to try the game: dx9 libs and xact. Alsa must be set to 'Emulation' to get sounds.
Fedora 13 Nvidia 7600 / driver 195.36.31
http://bugs.winehq.org/show_bug.cgi?id=23997
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=23997
--- Comment #1 from GyB gyebro69@gmail.com 2010-08-14 07:28:30 --- Created an attachment (id=30139) --> (http://bugs.winehq.org/attachment.cgi?id=30139) screenshot showing the missing objects
(the ship is nearly in the bottom-left corner)
http://bugs.winehq.org/show_bug.cgi?id=23997
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #2 from Dan Kegel dank@kegel.com 2010-08-14 09:32:16 --- The line fixme:d3d9:Direct3DShaderValidatorCreate9 stub makes me wonder if you have all the d3d9x libraries you need. How did you install the dx9 libs? Was it with winetricks d3dx9 ?
http://bugs.winehq.org/show_bug.cgi?id=23997
--- Comment #3 from GyB gyebro69@gmail.com 2010-08-14 09:42:41 --- (In reply to comment #2)
The line fixme:d3d9:Direct3DShaderValidatorCreate9 stub makes me wonder if you have all the d3d9x libraries you need. How did you install the dx9 libs? Was it with winetricks d3dx9 ?
A native d3dx9_36.dll is sufficient, but I tried with 'winetricks d3dx9', too, of course. In the full version of the game there is an option to switch between shader model 2.0 and 3.0. Neither of them has any effect on the issue.
http://bugs.winehq.org/show_bug.cgi?id=23997
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #4 from Dan Kegel dank@kegel.com 2010-08-14 09:46:21 --- Sorry, I submitted too soon, I meant to write the following instead:
Reproduced with the trial at http://www.llamasoft.co.uk/grintro2.php There are nice videos there showing what it's supposed to look like. I didn't need to install any native libraries to play the game and demonstrate the problem - not sure why you needed xact.
The problem persists even with "winetricks d3dx9".
http://bugs.winehq.org/show_bug.cgi?id=23997
--- Comment #5 from GyB gyebro69@gmail.com 2010-08-14 09:51:55 --- The demo will automatically install the xact and the needed d3dx9 libraries for you. Only if you want to start with a clean prefix, without re-installing the game, you need to install the mentioned dlls through winetricks.
http://bugs.winehq.org/show_bug.cgi?id=23997
--- Comment #6 from GyB gyebro69@gmail.com 2011-05-21 23:10:02 CDT --- Still a problem in wine-1.3.20-230-g456e48e.
Nvidia GeForce 250 / driver 270.41.06
http://bugs.winehq.org/show_bug.cgi?id=23997
--- Comment #7 from GyB gyebro69@gmail.com 2012-02-25 00:04:35 CST --- Still present in Wine-1.4-rc5.
Nvidia 250 / driver 290.10
http://bugs.winehq.org/show_bug.cgi?id=23997
Baggypants junk@therobinsonfamily.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |junk@therobinsonfamily.net
https://bugs.winehq.org/show_bug.cgi?id=23997
--- Comment #8 from Baggypants junk@therobinsonfamily.net --- still persistent in wine 1.17.22
https://bugs.winehq.org/show_bug.cgi?id=23997
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |92fbe333d05fd444090c86cbe15 | |8b94fd5d5af68 Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #9 from Béla Gyebrószki gyebro69@gmail.com --- Thanks to Matteo's work the bug is fixed in the git version (the game has the option to use either Shader Model v2 or v3):
http://source.winehq.org/git/wine.git/commit/92fbe333d05fd444090c86cbe158b94...
and
http://source.winehq.org/git/wine.git/commit/e8cb3bdba5dfefb9a1bf0e858dd755c...
wine-1.7.44-117-gb2aa984 Nvidia binary drivers 340.76
https://bugs.winehq.org/show_bug.cgi?id=23997
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.45.