http://bugs.winehq.org/show_bug.cgi?id=7814
Michael Jenkins mdjenkins@comcast.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mdjenkins@comcast.net
--- Comment #16 from Michael Jenkins mdjenkins@comcast.net 2008-06-17 02:20:18 --- I'm getting this same graphic error running under wine but not the cedega wrapped "native" client (That has different graphic and audio issues which makes wine preferable to me).
In Game:
If I use F11 or right click and select "Show in map browser" a system to initially open the map browser and I see the random textures. Before loading the random textures it begins to fade in the proper image for the Universe section of the map in before loading a random textures. I then press F11 to close the map browser and right-click on random system in a different region than was originally opened and select "Show in map browser" but the map browser does not open (may be a feature of the application idk). I then use F11 to open the map browser and the proper image for the region I clicked is drawn as is the proper image for the Constellation. Leaving the Map browser open, I then choose a different constellation in the same region and it's graphic is corrupt. I then go back to the uncorrupted region and it loads properly. Any Region, Constellation or System that loads properly once continues to load properly for that session.
So... I do not believe it is a driver issue. It is capable of drawing the proper texture but it is not able to draw them consistently. Additionally I am able to still interface with the random/corrupt textures. All textures are caching properly too (corrupt or not).
Hardware dual nVidia 9600GT SLi enabled
Wine Versions attempted: 1.0_rc4 1.0_rc5
Drivers Tested 171.06.01 173.08 173.14.05
Hope this Helps