https://bugs.winehq.org/show_bug.cgi?id=45323
Bug ID: 45323 Summary: Rayman Origins, UPlay: Sound effects don't work but music and ambience do Product: Wine Version: 3.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs@winehq.org Reporter: otaviomad@gmail.com Distribution: ---
Created attachment 61608 --> https://bugs.winehq.org/attachment.cgi?id=61608 Terminal Log
Distribution: Arch Linux Arch: x86_64 Wine Version: 3.9-staging WINEARCH: win32 Audio Backend: pulseaudio
Rayman Origins boots up and plays fine, but sound effects for walking, jumping and anything else not ambience-related does not play. That includes the menu buttons sound effects, too. Music plays fine. Changing the SFX volume in the options work for the ambience but nothing else happens.
I've attached the terminal log but there doesn't seem to be anything out of the ordinary.
https://bugs.winehq.org/show_bug.cgi?id=45323
otaviomad@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor
https://bugs.winehq.org/show_bug.cgi?id=45323
--- Comment #1 from otaviomad@gmail.com --- Created attachment 61609 --> https://bugs.winehq.org/attachment.cgi?id=61609 +tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp log
https://bugs.winehq.org/show_bug.cgi?id=45323
otaviomad@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|3.9 |3.10
https://bugs.winehq.org/show_bug.cgi?id=45323
--- Comment #2 from otaviomad@gmail.com --- Problem persists on wine-staging 3.10
https://bugs.winehq.org/show_bug.cgi?id=45323
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #3 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- builtin xaudio2 is used by default since wine 3.5. Missing sound effects have been reported with builtin xaudio2 in other games.
Try setting xaudio2_7 to native in winecfg (library tab).
If the game complains about missing xaudio2 dlls, installing xact with winetricks will install the native xaudio2 dlls.
Also see bug 38668 (native xaudio2 crashes) and bug 45311 (builtin xaudio2 sound distance attenuation not working).
https://bugs.winehq.org/show_bug.cgi?id=45323
Ethan Lee flibitijibibo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |flibitijibibo@gmail.com
--- Comment #4 from Ethan Lee flibitijibibo@gmail.com --- Wine 4.3 has a new XAudio2 implementation using FAudio, can this be re-tested?
https://bugs.winehq.org/show_bug.cgi?id=45323
tantalosus@protonmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tantalosus@protonmail.com
--- Comment #5 from tantalosus@protonmail.com --- With wine 4.2, some sounds were missing (like, melody after collecting big lum, or music at the end of the level, if it has been beaten with high score). Re-tested it with wine 4.3, and these thanks to FAudio implementation now work flawlessly.
https://bugs.winehq.org/show_bug.cgi?id=45323
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Reported as fixed.
https://bugs.winehq.org/show_bug.cgi?id=45323
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.0-rc5.