http://bugs.winehq.org/show_bug.cgi?id=20597
Summary: City of Heroes 3D graphics are broken on Intel GPUs Product: Wine Version: 1.1.32 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: mark.wagner17@gte.net
Created an attachment (id=24576) --> (http://bugs.winehq.org/attachment.cgi?id=24576) Screenshot demonstrating the broken graphics
When running City of Heroes on an Intel G35 GPU, the 3D graphics are badly broken. Most polygons are either unlit or overlit, while shaders and textures appear to be missing. I've attached a screenshot demonstrating the problem.
Intel driver: 2.8.1 Xorg-server: 1.6.5 Mesa: 7.5.2 Kernel: 2.6.29.4 with kernel modesetting disabled
http://bugs.winehq.org/show_bug.cgi?id=20597
Roderick Colenbrander thunderbird2k@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |thunderbird2k@gmail.com Resolution| |INVALID
--- Comment #1 from Roderick Colenbrander thunderbird2k@gmail.com 2010-05-08 03:54:27 --- This game appears to be using OpenGL (according to appdb and some other bug reports). The issue you are seeing must be driver bugs. Newer drivers might fix the issue.
http://bugs.winehq.org/show_bug.cgi?id=20597
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2010-05-08 11:12:12 --- Closing invalid.