http://bugs.winehq.org/show_bug.cgi?id=8933
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #9 from Austin English austinenglish@gmail.com 2008-12-01 21:22:24 --- Yep, slow as hell in git. See this repeatedly: err:d3d7:IDirect3DDeviceImpl_7_SetRenderState Unhandled texture mag 4 ! fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called with NULL material !!! fixme:d3d:state_mipmaplodbias Render state WINED3DRS_MIPMAPLODBIAS not implemented yet
This was also printed before game started/after canceled. err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for DirectDraw!, expect problems