https://bugs.winehq.org/show_bug.cgi?id=50507
Bug ID: 50507 Summary: Serious Sam: The First Encounter (GOG version): textures leak into each other Product: Wine Version: 6.0 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: t6zm3v62fkp7fe5@yandex.ru Distribution: ---
Created attachment 69169 --> https://bugs.winehq.org/attachment.cgi?id=69169 Video 1
In Serious Sam: The First Encounter (GOG version), textures leak into each other in OpenGL mode. Can't test in DirectX mode (it goes to black screen after switching). Lubuntu 20.04.1, Wine 6.0 from Ubuntu PPA.
https://bugs.winehq.org/show_bug.cgi?id=50507
--- Comment #1 from Milo Rogers t6zm3v62fkp7fe5@yandex.ru --- Created attachment 69170 --> https://bugs.winehq.org/attachment.cgi?id=69170 Video 2
https://bugs.winehq.org/show_bug.cgi?id=50507
--- Comment #2 from Gijs Vermeulen gijsvrm@gmail.com --- The AppDB mentions:
To run the game, on mesa/nouveau you have to set:
gap_iDepthBits=24 ApplyVideoMode()
Can you try that? It's also described here: https://bugs.winehq.org/show_bug.cgi?id=11970#c49
https://bugs.winehq.org/show_bug.cgi?id=50507
--- Comment #3 from Milo Rogers t6zm3v62fkp7fe5@yandex.ru --- Thank you very much, it fixes the problem!
https://bugs.winehq.org/show_bug.cgi?id=50507
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED
--- Comment #4 from Gijs Vermeulen gijsvrm@gmail.com --- Marking as dupe in that case.
*** This bug has been marked as a duplicate of bug 11970 ***
https://bugs.winehq.org/show_bug.cgi?id=50507
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Gijs Vermeulen gijsvrm@gmail.com --- Closing.