http://bugs.winehq.org/show_bug.cgi?id=8429
------- Additional Comments From jerazevedo@gmail.com 2007-16-07 18:14 ------- I ran across this issue in the Direct3D options in graphics. Some combinations of Vertex Shader Support (hardware, none) and enabling/disabling pixel shader causes the game to look like your screenshots. The the case of pixel shader you might not have the appropriate hardware.