http://bugs.winehq.org/show_bug.cgi?id=28324
Summary: Running Ace Ventuira in Alaska Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: nigel_galloway@yahoo.com
Created an attachment (id=36291) --> (http://bugs.winehq.org/attachment.cgi?id=36291) AVC problem
When running ACEDEMO.EXE (see http://appdb.winehq.org/objectManager.php?sClass=application&iId=9623) with Wine 1.3.27 Fedora 15 complains about /opt/wine/bin/wine-preloader needing to mmap low memory in the kernel (see attachment).
I applied a local fix to allow this temporarily (if this is usual is it documented anywhere?). The behaviour of ACEDEMO was then as reported in a recent test report submitted by José Manuel Ferrer. The application hangs whenever Ace attempts to utter a wittisism, some may think this is a good thing! Wine reported the following:
err:alsa:wine_snd_pcm_recover underrun occurred
I tried the sound test with winecfg which reported:
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
This application worked with Wine 1.2.20 (When the sound module was OSS).
http://bugs.winehq.org/show_bug.cgi?id=28324
--- Comment #1 from Austin English austinenglish@gmail.com 2013-11-13 16:51:37 CST --- This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.6 or newer) wine? If so, please attach the terminal output in 1.7.6 (see http://wiki.winehq.org/FAQ#get_log).
http://bugs.winehq.org/show_bug.cgi?id=28324
OdzioM odziomek91@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |odziomek91@gmail.com
--- Comment #2 from OdzioM odziomek91@gmail.com --- Hello
I checked this problem in my Ace Ventura game copy from one of polish magazines. This game is fully playable - no errors in game, no hangs.
But sound is very choppy! Sometimes in terminal I saw this error: err:alsa:wine_snd_pcm_recover underrun occurred Maybe it is a problem with alsa configuration or pulseaudio, but...
in Wine logs when sound skips a lot I see another error message: err:winmm:MMSYSTDRV_WaveOut_Map16To32W Size of buffer has been increased from 5628 to 8192, keeping initial value
So, what is a problem with sound? :)
https://bugs.winehq.org/show_bug.cgi?id=28324
--- Comment #3 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.51 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=28324
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net, | |super_man@post.com
https://bugs.winehq.org/show_bug.cgi?id=28324
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Version|unspecified |1.3.28 Resolution|--- |ABANDONED Summary|Running Ace Ventuira in |Ace Ventura (adventure |Alaska |games): sound is very | |choppy
--- Comment #4 from Anastasius Focht focht@gmx.net --- Hello folks,
no further response from OP, resolving 'ABANDONED'.
Regards
https://bugs.winehq.org/show_bug.cgi?id=28324
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Austin English austinenglish@gmail.com --- Closing.