http://bugs.winehq.org/show_bug.cgi?id=19025
Summary: err:ntdll:RtlpWaitForCriticalSection Product: Wine Version: 1.1.24 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: demontager@gmail.com
Created an attachment (id=21940) --> (http://bugs.winehq.org/attachment.cgi?id=21940) full_log
I'm running RPG game Allods3:Evil_Islands, it installs and run, but freezes every 10 sec, when actually game-play started. Tested 5 times, it hangs with same error all time err:seh:setup_exception_record nested exception on signal stack in thread 0009 eip 7bc6f210 esp 7ffdbc7c stack 0x232000-0x330000 err:ntdll:RtlpWaitForCriticalSection section 0x71bff8...... ---- Thanks for attention. --
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #1 from Andrey demontager@gmail.com 2009-06-21 15:51:30 --- Also, this game runs normally if sound disabled at all, I did it in regedit HKEY_CURRENT_USER\Software\Nival Interactive\EvilIslands\General Settings and set AUDIO 0, almost same game- Evil_Islands_Lost in Astral (like addon), affected this bug as well
http://bugs.winehq.org/show_bug.cgi?id=19025
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|err:ntdll:RtlpWaitForCritic |Allods3:Evil_Islands |alSection |freezes every 10 sec
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2009-06-21 18:00:09 --- Are you using pulseaudio? It's a known bug with it.
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #3 from Andrey demontager@gmail.com 2009-06-22 00:48:37 --- (In reply to comment #2)
Are you using pulseaudio?
Pulseaudio was installed by default with Ubuntu 9.04 x86_64, but after I set to use ALSA(in Sound preferences), as fact it installed of course.
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #4 from Andrey demontager@gmail.com 2009-06-22 04:19:50 --- I tried to launch this game without pulseaudio I purged it on other system( Ubuntu 9.04 x86), but receive same error:
err:seh:setup_exception_record nested exception on signal stack in thread 0009 eip 7bc6e4c0 esp 7ffdbc7c stack 0x232000-0x330000 err:ntdll:RtlpWaitForCriticalSection section 0x71bff8 "?" wait timed out in thread 001e, blocked by 0009, retrying (60 sec)
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #5 from Austin English austinenglish@gmail.com 2010-06-04 14:15:43 --- There have been a lot of audio fixes recently, please retest in 1.2-rc2. If still present, does the demo have the same problem? http://www.fileplanet.com/56398/50000/fileinfo/Evil-Islands:-Curse-of-the-Lo...
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #6 from GyB gyebro69@gmail.com 2010-06-05 02:57:40 --- Created an attachment (id=28574) --> (http://bugs.winehq.org/attachment.cgi?id=28574) demo backtrace log
The demo shows the same issue, using wine-1.2-rc2-111-g9aa9a12. When audio is completely disabled in Wine, the freezing doesn't occur. I don't have Pulseaudio installed, tried with Alsa (changing emulation/full hw. accel doesnt' help).
How to reproduce the problem in the demo: 1. start the demo by game.exe, launch a new game. Move your character around, the freezing happens in about 10-30 seconds (varies in time).
Fedora 13 x86 integrated Nvidia MCP61 sound card (using HDA-Intel kernel driver) Nvidia 7xxx series card with driver 195.36.24 Alsa 1.0.23 installed from Fedora's repos Fedora 13 stock kernel (kernel-PAE-2.6.33.5-112)
p.s: after the crash, the last fragments of the game's music are looping forever from my speakers, even after killing wineserver manually. Restarting GDM doesn't help to get rid of the noise, only a full reboot helps.
http://bugs.winehq.org/show_bug.cgi?id=19025
Raymond superquad.vortex2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |superquad.vortex2@gmail.com
--- Comment #7 from Raymond superquad.vortex2@gmail.com 2010-06-27 21:55:10 --- (In reply to comment #6)
Created an attachment (id=28574)
--> (http://bugs.winehq.org/attachment.cgi?id=28574) [details]
demo backtrace log
The demo shows the same issue, using wine-1.2-rc2-111-g9aa9a12. When audio is completely disabled in Wine, the freezing doesn't occur. I don't have Pulseaudio installed, tried with Alsa (changing emulation/full hw. accel doesnt' help).
can you really disabled pulseaudio in Fedora 13 since libcanberra ( system sound ) use pulseaudio ?
http://bugs.winehq.org/show_bug.cgi?id=19025
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #8 from GyB gyebro69@gmail.com 2010-06-28 10:39:15 --- (In reply to comment #7)
(In reply to comment #6)
Created an attachment (id=28574)
--> (http://bugs.winehq.org/attachment.cgi?id=28574) [details] [details]
demo backtrace log
The demo shows the same issue, using wine-1.2-rc2-111-g9aa9a12. When audio is completely disabled in Wine, the freezing doesn't occur. I don't have Pulseaudio installed, tried with Alsa (changing emulation/full hw. accel doesnt' help).
can you really disabled pulseaudio in Fedora 13 since libcanberra ( system sound ) use pulseaudio ?
Libcanberra is installed for me(it depends on 35 other packages). Besides, only pulseaudio-gdm-hooks and pulseaudio-libs are installed, they've dependencies on the system, too. The pulse daemon is not installed and therefore it's not running. Why do you think it is a pulse related problem?
By the way, re-tested and the demo hangs in the same way in 1.2-rc4.
In 1.2-rc5 the demo crashes right after startup, so if someone want to hunt for a regression in rc5, here's a good chance (i don't have much time nowadays).
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #9 from Raymond superquad.vortex2@gmail.com 2010-06-28 17:48:12 --- (In reply to comment #8)
(In reply to comment #7)
(In reply to comment #6)
Created an attachment (id=28574)
--> (http://bugs.winehq.org/attachment.cgi?id=28574) [details] [details] [details]
demo backtrace log
The demo shows the same issue, using wine-1.2-rc2-111-g9aa9a12. When audio is completely disabled in Wine, the freezing doesn't occur. I don't have Pulseaudio installed, tried with Alsa (changing emulation/full hw. accel doesnt' help).
can you really disabled pulseaudio in Fedora 13 since libcanberra ( system sound ) use pulseaudio ?
Libcanberra is installed for me(it depends on 35 other packages). Besides, only pulseaudio-gdm-hooks and pulseaudio-libs are installed, they've dependencies on the system, too. The pulse daemon is not installed and therefore it's not running. Why do you think it is a pulse related problem?
if you don't start pulseaudio server , the gnome-volume-control cannot be started and disappear from the system bar
** (gnome-volume-control:1883) WARNING : Connection failed, reconnecting
A dialog box pop up "Waiting for system sound to respond"
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #10 from GyB gyebro69@gmail.com 2010-07-14 01:20:40 --- I'd like to report: since I've switched to kernel 2.6.34.1 I cannot reproduce the crash any more, when sound is enabled. Switching back to my old 2.6.33 kernel the crash does occur early when starting a new game. I've tested with several Wine versions, including the latest 1.2-rc7.
So, this bug seems to be another manifestation of bug #20380.
If anyone else can confirm that, this one (and probably bug #17347) can be closed. You can find a link to demo in comment #5.
http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #11 from Andrey demontager@gmail.com 2010-12-29 17:30:01 CST --- This bug resolved and does not exist anymore, at least on 1.3.10 Wine and 2.6.36-kernel. Evil Islands marked as "Platinum" in app database(my comment hasn't added yet there).
http://bugs.winehq.org/show_bug.cgi?id=19025
Andrey demontager@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #12 from Andrey demontager@gmail.com 2010-12-29 17:33:35 CST --- RESOLVED
http://bugs.winehq.org/show_bug.cgi?id=19025
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org 2011-01-07 12:39:40 CST --- Closing bugs fixed in 1.3.11.