http://bugs.winehq.org/show_bug.cgi?id=8371
------- Additional Comments From tom@dbservice.com 2007-21-05 10:59 ------- All yukon does is 'hook' into glXSwapBuffers() and glReadPixels() the buffer (it currently uses whatever buffer the app has selected when glXSwapBuffers() is called) and save it into a video-file. Yukon doesn't touch any buffers and doesn't change the opengl state.