http://bugs.winehq.org/show_bug.cgi?id=12082
Summary: Project Nomads: dialog speeches too fast Product: Wine Version: 0.9.57. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound AssignedTo: wine-bugs@winehq.org ReportedBy: dmitriy.geels@gmail.com
Created an attachment (id=11463) --> (http://bugs.winehq.org/attachment.cgi?id=11463) New game start and then exit example
Game uses RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 22050 Hz files, which are played during cut-in scenes, these files are playing about 2-3 times faster, than it should.
When sound is playing, log messages about fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan stub appear.
http://bugs.winehq.org/show_bug.cgi?id=12082
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor
--- Comment #1 from Lei Zhang thestig@google.com 2008-03-17 19:17:56 --- Does the demo have the same problem?
http://www.download.com/Project-Nomads-demo/3000-7488_4-10243468.html
I may have seen this in our programs, but can't recall with what/when.
http://bugs.winehq.org/show_bug.cgi?id=12082
Dmitriy Geels dmitriy.geels@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- OS/Version|other |Linux Platform|Other |PC
http://bugs.winehq.org/show_bug.cgi?id=12082
--- Comment #2 from Dmitriy Geels dmitriy.geels@gmail.com 2008-03-17 19:27:51 --- (In reply to comment #1)
Does the demo have the same problem?
Can't tell right now, downloading, but i'm sure it is. This demo should use same engine as full version, just less game data.
http://bugs.winehq.org/show_bug.cgi?id=12082
--- Comment #3 from Dmitriy Geels dmitriy.geels@gmail.com 2008-03-18 16:49:23 --- demo version installer exits soon after start. installation doesn't even start. tried on clean wine.
http://bugs.winehq.org/show_bug.cgi?id=12082
Denis Rut'kov dendron2000@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dendron2000@mail.ru
--- Comment #4 from Denis Rut'kov dendron2000@mail.ru 2008-08-19 20:55:38 --- I confirm this bug. Not only the speech is played too fast, it seems ALL sounds in the game are affected.
http://bugs.winehq.org/show_bug.cgi?id=12082
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #5 from Lei Zhang thestig@google.com 2008-08-20 13:15:05 --- confirming then.
http://bugs.winehq.org/show_bug.cgi?id=12082
Dmitriy Geels dmitriy.geels@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Dmitriy Geels dmitriy.geels@gmail.com 2008-11-14 00:02:00 --- As for wine 1.1.8, bug seems to be almost fixed: sounds play at normal speed, with some noises.
http://bugs.winehq.org/show_bug.cgi?id=12082
--- Comment #7 from Denis Rut'kov dendron2000@mail.ru 2008-11-15 10:44:36 --- Not fixed for me. Dmitriy, can you try an earlier version of Wine to confirm it is really Wine that fixed the problem?
http://bugs.winehq.org/show_bug.cgi?id=12082
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2008-11-21 10:31:20 --- Closing bugs fixed in 1.1.9.
http://bugs.winehq.org/show_bug.cgi?id=12082
--- Comment #9 from Denis Rut'kov dendron2000@mail.ru 2008-11-22 06:35:43 --- No one cares, but it is NOT fixed.
http://bugs.winehq.org/show_bug.cgi?id=12082
--- Comment #10 from Dmitriy Geels dmitriy.geels@gmail.com 2008-11-22 13:40:51 --- Denis, can you test it on clean wine instance? Also, to ensure, that problem is in wine and not in pulseaudio/alsa try to play sounds from Project Nomads/Run/book/chapter*/part*/sound.
http://bugs.winehq.org/show_bug.cgi?id=12082
--- Comment #11 from Denis Rut'kov dendron2000@mail.ru 2008-11-22 15:41:27 --- Sounds are played at normal speed in standalone player, and I don't have such a problem with other games either.
I just tested the game in clean wine instance - the bug is still present.