https://bugs.winehq.org/show_bug.cgi?id=41083
Bug ID: 41083 Summary: Red Faction: Guerrilla fails to start with DX11 renderer Product: Wine Version: 1.9.16 Hardware: x86 URL: http://store.steampowered.com/app/20500/ OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 55273 --> https://bugs.winehq.org/attachment.cgi?id=55273 terminal output
Launching the game using the DX11 renderer results in a crash.
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 367.35 OpenGL core profile shading language version string: 4.50 NVIDIA
https://bugs.winehq.org/show_bug.cgi?id=41083
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- The crash is gone in current Wine (the game is not yet playable in DX11 mode due to severe graphical glitches and low fps).
wine-2.0-rc1-29-g3c6cbc2 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 375.26
https://bugs.winehq.org/show_bug.cgi?id=41083
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |2015cbf955210cfb898fc942137 | |451314f6d19a2
https://bugs.winehq.org/show_bug.cgi?id=41083
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.0-rc2.