http://bugs.winehq.org/show_bug.cgi?id=6532
Summary: Diablo II demo fails with d3d, xrandr and ddraw errors Product: Wine Version: 0.9.20. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: vincent.fourmond@9online.fr
Hello !
When I launch Diablo II (Demo), everything goes fine until I pick up a character to start a game, and then wine exits with the following error message:
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x18da20) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x18d330)->(0x10024,00000011) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x18d330)->(0x10024,00000011) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8 fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16 err:ddraw:IDirectDrawSurfaceImpl_Flip Can't find a flip target err:ddraw:IDirectDrawSurfaceImpl_Flip Can't find a flip target err:ddraw:IDirectDrawSurfaceImpl_Flip Can't find a flip target fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x18d330)->(0x10024,00000011) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8 fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x18d330)->(0x10024,00000011) fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8 fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x18d330)->((nil),00000008) fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock Wine failed with return code 255
Pity, I was hoping I could try it ;-)...
Vince