https://bugs.winehq.org/show_bug.cgi?id=43357
Bug ID: 43357 Summary: Stars in Shadow crashes on startup Product: Wine Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 58709 --> https://bugs.winehq.org/attachment.cgi?id=58709 Terminal output Wine Staging 2.12
I am using Wine Staging 2.12 with a WoW64 prefix set to Windows 7 mode and when I attempt to launch the GOG version of the game Stars in Shadow, the game almost immediately crashes after showing the game's logo.
https://bugs.winehq.org/show_bug.cgi?id=43357
--- Comment #1 from fjfrackiewicz@gmail.com --- Created attachment 58710 --> https://bugs.winehq.org/attachment.cgi?id=58710 Backtrace Wine Staging 2.12
https://bugs.winehq.org/show_bug.cgi?id=43357
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #2 from winetest@luukku.com --- There is no appdb entry for this? Game can be found from steam and it says for minimum
MINIMUM: OS: Windows XP, Vista, 7, 8, 10 Processor: Intel Core 2.6 GHz or equivalent Memory: 4 GB RAM Graphics: ATI Radeon HD 4000 Series or better Storage: 3 GB available space Additional Notes: Stars in Shadow requires the OpenGL framebuffer extension. This extension is present on almost all graphics drivers released after 2010, but laptops made before 2010 with vendor-locked graphics drivers may not be able to run the game.
https://bugs.winehq.org/show_bug.cgi?id=43357
Michael Müller michael@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |michael@fds-team.de
--- Comment #3 from Michael Müller michael@fds-team.de --- Can you provide a WINEDEBUG=+wbemprox log? The output indicates it could be wbemprox related.
https://bugs.winehq.org/show_bug.cgi?id=43357
--- Comment #4 from fjfrackiewicz@gmail.com --- Created attachment 58714 --> https://bugs.winehq.org/attachment.cgi?id=58714 WINEDEBUG=+wbemprox log
WINEDEBUG=+wbemprox log attached as requested.
https://bugs.winehq.org/show_bug.cgi?id=43357
--- Comment #5 from fjfrackiewicz@gmail.com --- (In reply to winetest from comment #2)
There is no appdb entry for this? Game can be found from steam and it says for minimum
MINIMUM: OS: Windows XP, Vista, 7, 8, 10 Processor: Intel Core 2.6 GHz or equivalent Memory: 4 GB RAM Graphics: ATI Radeon HD 4000 Series or better Storage: 3 GB available space Additional Notes: Stars in Shadow requires the OpenGL framebuffer extension. This extension is present on almost all graphics drivers released after 2010, but laptops made before 2010 with vendor-locked graphics drivers may not be able to run the game.
There is no AppDB entry and I am running the game in Windows 7 mode since the game supports GOG Galaxy achievements and Galaxy requires Windows 7 and up with no support for Windows XP/Vista.
https://bugs.winehq.org/show_bug.cgi?id=43357
--- Comment #6 from Michael Müller michael@fds-team.de --- Created attachment 58715 --> https://bugs.winehq.org/attachment.cgi?id=58715 Add FreePhysicalMemory to Win32_OperatingSystem
Can you apply the attached diff (after the wine staging patches) and check if it works now?
https://bugs.winehq.org/show_bug.cgi?id=43357
--- Comment #7 from fjfrackiewicz@gmail.com --- (In reply to Michael Müller from comment #6)
Created attachment 58715 [details] Add FreePhysicalMemory to Win32_OperatingSystem
Can you apply the attached diff (after the wine staging patches) and check if it works now?
Certainly and thank you :) I will do so right now.
https://bugs.winehq.org/show_bug.cgi?id=43357
--- Comment #8 from fjfrackiewicz@gmail.com --- (In reply to Michael Müller from comment #6)
Created attachment 58715 [details] Add FreePhysicalMemory to Win32_OperatingSystem
Can you apply the attached diff (after the wine staging patches) and check if it works now?
Hi Michael,
The patch fixes the issue for the 32-bit and 64-bit versions of the game for me. Only thing I noticed is that I had to make a new prefix and install the game into that prefix because when I updated my previous prefix with Wine Staging 2.12 + your patch, the game would just hang indefinitely.
https://bugs.winehq.org/show_bug.cgi?id=43357
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |wmi&wbemprox
https://bugs.winehq.org/show_bug.cgi?id=43357
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dmitry@baikal.ru, | |erich.e.hoover@wine-staging | |.com, sebastian@fds-team.de Staged patchset| |https://github.com/wine-com | |pholio/wine-staging/tree/ma | |ster/patches/wbemprox-Win32 | |_OperatingSystem Ever confirmed|0 |1 Status|UNCONFIRMED |STAGED
https://bugs.winehq.org/show_bug.cgi?id=43357
Nikolay Sivov bunglehead@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|STAGED |RESOLVED Fixed by SHA1| |fe6127dc679606b70ad7a6fedf9 | |b021d61038086 Resolution|--- |FIXED
--- Comment #9 from Nikolay Sivov bunglehead@gmail.com --- This is fixed, https://source.winehq.org/git/wine.git/?a=commit;h=fe6127dc679606b70ad7a6fed....
https://bugs.winehq.org/show_bug.cgi?id=43357
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 3.4.
https://bugs.winehq.org/show_bug.cgi?id=43357
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |3.0.x
https://bugs.winehq.org/show_bug.cgi?id=43357
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|3.0.x |---
--- Comment #11 from Michael Stefaniuc mstefani@winehq.org --- Removing the 3.0.x milestone from bugs included in 3.0.1.