http://bugs.winehq.org/show_bug.cgi?id=23545
Summary: Epsitec games which need DirectX 3+ don't render properly in full-screen mode (but do in virtual desktop mode) Product: Wine Version: 1.2-rc5 Platform: x86 URL: http://www.ceebot.com/blupi/load-e.php OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: markk@clara.co.uk
Several games by Epsitec which feature their "Blupi" character don't render properly in Wine 1.2rc5. The screen does not refresh/redraw, except for the region where the mouse pointer is. If you move the pointer around, you can gradually reveal the image. If the screen changes (e.g. when you click the button to start a game), the previous contents remain until you move the pointer to cause parts of the screen to be refreshed/redrawn.
The games which have this problem are Blupi at home, Speedy Blupi and Planet Blupi. Demos of each can be downloaded from http://www.ceebot.com/blupi/load-e.php
According to the readme files, the games work with DirectX 3 or later.
Strangely, this problem only occurs in full-screen mode. If you enable virtual desktop mode with winecfg, the games mostly render correctly. (Tested with Xubuntu 9.10, Nvidia driver 256.35.)
http://bugs.winehq.org/show_bug.cgi?id=23545
markk@clara.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download CC| |markk@clara.co.uk
http://bugs.winehq.org/show_bug.cgi?id=23545
--- Comment #1 from markk@clara.co.uk 2010-07-08 12:52:58 --- The demos on www.ceebot.com use 256 colours, but this problem also occurs with 16-bit colour.
Speedy Blupi and Speedy Blupi 2 are marketed as Speedy Eggbert 1 & 2 by eGames. The trial versions downloadable from http://www.egames.com/game/download/speedy+eggbert+bundle.html use 16-bit graphics and show the same problem. (You'll need to do "winetricks ie6" before running the game in order for the trial front-end to work.)
http://bugs.winehq.org/show_bug.cgi?id=23545
--- Comment #2 from Mark K markk@clara.co.uk 2011-05-28 15:18:14 CDT --- Testing with Wine 1.3.15 and the Blupi at home demo, when in full-screen mode the same problem still occurs. Also, moving the mouse pointer quickly causes the previous pointer images to not be erased, leaving a trail of pointers on the screen. Everything seems to work fine in virtual desktop mode.
http://bugs.winehq.org/show_bug.cgi?id=23545
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|directx-ddraw |directx-d3d
http://bugs.winehq.org/show_bug.cgi?id=23545
--- Comment #3 from Mark K markk@clara.co.uk 2011-12-10 08:04:21 CST --- Well this is strange. I tested the Speedy Blupi demo with Wine 1.3.15 on the same system as before but this time running Lubuntu 11.10 64-bit, Nvidia driver version 96. It seemed to work fine in virtual desktop mode, as did Wine 1.3.34. Maybe the problem I saw previously was due to an Xorg or Nvidia driver bug???
Unless someone else can confirm this bug, it could probably be marked as fixed.
http://bugs.winehq.org/show_bug.cgi?id=23545
--- Comment #4 from Mark K markk@clara.co.uk 2012-03-08 09:47:24 CST --- Testing with Wine 1.4rc4, this bug seems to be fixed. However, after doing "winetricks ddr=gdi", the games just show an all-black screen/window. That's mostly likely a regression; I'll file another bug if/when I get around to doing a regression test for that.
http://bugs.winehq.org/show_bug.cgi?id=23545
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |adys.wh@gmail.com Resolution| |FIXED
--- Comment #5 from Jerome Leclanche adys.wh@gmail.com 2012-04-05 17:26:44 CDT --- Reported fixed. Please file a new bug for further issues.
http://bugs.winehq.org/show_bug.cgi?id=23545
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org 2012-04-13 13:27:34 CDT --- Closing bugs fixed in 1.5.2.