http://bugs.winehq.org/show_bug.cgi?id=8960
stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine-bugs@winehq.org AssignedTo|wine-bugs@winehq.org |stefandoesinger@gmx.at
------- Additional Comments From stefandoesinger@gmx.at 2007-15-07 11:20 ------- I think this was my fault - I modified wined3d to load GL information at startup instead of whenever something was asked for, to avoid deadlocks and other nasty problems. However, I changed wined3d to refuse to load if this fails. This is wrong, instead it should continue and just refuse to enable D3D features. DirectDraw (2D) should still work.
Note that you will still need libGL to link against, but you do not need 3D hardware to use the 2D features.
I will take a look at this and fix this if my suspicion is right.