https://bugs.winehq.org/show_bug.cgi?id=54391
Bug ID: 54391 Summary: Need for Speed: SHIFT crashes on launch Product: vkd3d Version: 1.6 Hardware: x86-64 OS: Linux Status: NEW Severity: minor Priority: P2 Component: hlsl Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
0a7c:fixme:d3dx:get_format_info Unknown format 0x5a544e49 (as FOURCC "INTZ"). 0a7c:fixme:d3dx:D3DXCreateVolumeTextureFromFileInMemoryEx Generation of mipmaps for volume textures is not implemented yet. 0a7c:fixme:d3dx:d3dx_effect_ValidateTechnique iface 392EF860, technique 39319D80 semi-stub. 0a7c:fixme:d3dx:d3dx_effect_GetDesc iface 392EF860, desc 00E8E858 partial stub. 0a7c:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4. 0a7c:err:d3dcompiler:D3DCompile2 Shader log: 0a7c:err:d3dcompiler:D3DCompile2 <anonymous>:1:40: E5000: syntax error, unexpected '<', expecting ';' or ',' 0a7c:err:d3dcompiler:D3DCompile2
1.6-86-gf9e7cb63
https://bugs.winehq.org/show_bug.cgi?id=54391
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED
--- Comment #1 from Gijs Vermeulen gijsvrm@gmail.com --- I didn't notice this bug when reporting 55212, my bad. It has a little more info, so I'll mark this one as a duplicate.
*** This bug has been marked as a duplicate of bug 55212 ***
https://bugs.winehq.org/show_bug.cgi?id=54391
Gijs Vermeulen gijsvrm@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Gijs Vermeulen gijsvrm@gmail.com --- Closing.