https://bugs.winehq.org/show_bug.cgi?id=37627
Bug ID: 37627 Summary: NFS Porsche Unleashed: Geometry is not visible when using dx7z renderer Product: Wine Version: 1.7.31 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: gohabsgo60@yahoo.ca Distribution: ---
Created attachment 50074 --> https://bugs.winehq.org/attachment.cgi?id=50074 a screenshot of the bug
in wine 1.7.31, if i run the game with this command:
wine porsche driver=dx7z
and start a race, all i see is the HUD and skybox... no geometry is rendered.
this happens with both the nvidia blob and nouveau.
however, if i install the nglade wrapper and choose the voodoo2z renderer instead , like this:
wine porsche driver=voodoo2z
then the game renders everything normally, even the intro videos that are never rendered with dx7z driver.
btw, can someone reopen bug 25065 for me please ?
https://bugs.winehq.org/show_bug.cgi?id=37627
zippy gohabsgo60@yahoo.ca changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |https://archive.org/downloa | |d/NeedForSpeedPorscheUnleas | |hedDemo/Porsche.zip Summary|NFS Porsche Unleashed: |Need for Speed: Porsche |Geometry is not visible |Unleashed: Geometry is not |when using dx7z renderer |visible when using dx7z | |renderer
--- Comment #1 from zippy gohabsgo60@yahoo.ca --- still present in 1.7.45.
bug also affects the demo version so i have added a download link to the demo.
i have noticed that switching between 16 and 32 bit video modes toggles the visibility of cars during races. 16-bit mode: cars not visible 32-bit mode: cars are visible
the world/tracks still aren't visible though... only the hud and skybox
https://bugs.winehq.org/show_bug.cgi?id=37627
zippy gohabsgo60@yahoo.ca changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
--- Comment #2 from zippy gohabsgo60@yahoo.ca --- setting the component to Direct3D for now
https://bugs.winehq.org/show_bug.cgi?id=37627
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #3 from winetest@luukku.com --- ALl my attempts to run this game has been black screen.
wine 2.0.rc2+ and staging 2.0.2rc
https://bugs.winehq.org/show_bug.cgi?id=37627
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1
--- Comment #4 from Bruno Jesus 00cpxxx@gmail.com --- Confirming in Wine 2.0-rc4. I have the same issue. Tested also with LIBGL_ALWAYS_SOFTWARE and the result is the same. Demo is very small, it would be interesting for more people (amd/nvidia) to test.
https://bugs.winehq.org/show_bug.cgi?id=37627
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #5 from Józef Kucia joseph.kucia@gmail.com --- I cannot reproduce this bug with NVIDIA GeForce GTX 760 (blob and nouveau).
wine-2.0-rc4-41-g05f9b02
https://bugs.winehq.org/show_bug.cgi?id=37627
--- Comment #6 from zippy gohabsgo60@yahoo.ca --- still present with GeForce 210 gpu (code name GT218)
https://bugs.winehq.org/show_bug.cgi?id=37627
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #7 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur vanilla with wine-7.10?