http://bugs.winehq.org/show_bug.cgi?id=13827
Summary: Oblivion distant trees flicker and look like 2D sprites Product: Wine Version: 1.0-rc4 Platform: PC-x86-64 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: ben@atomnet.co.uk
Created an attachment (id=13876) --> (http://bugs.winehq.org/attachment.cgi?id=13876) The flashing/flickering trees in the distance
When looking in the distance at trees you can see what look like 2D versions infront of the other trees, these bleed into the other real trees, flicker and flash, obviously you can't see that in a screenshot but I've highlighted them in a screenshot which still partially shows what I mean.
Bug has been around for as long as I remember.
http://bugs.winehq.org/show_bug.cgi?id=13827
Matteo Modesti mattemod@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mattemod@gmail.com
--- Comment #1 from Matteo Modesti mattemod@gmail.com 2008-10-17 07:23:50 --- Is this issue still present in Wine 1.1.6 (and GIT)? Are you sure that it's not present under Windows?
http://bugs.winehq.org/show_bug.cgi?id=13827
Solerman Kaplon solerman.kaplon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |solerman.kaplon@gmail.com
--- Comment #2 from Solerman Kaplon solerman.kaplon@gmail.com 2008-10-18 12:34:49 --- It is still present in 1.1.6 and it is not present at cedega for once (don't have windows to test). Changing the trees viewing distance to as far as possible doesn't seem to help. It looks like some miscalculation between the trees and players distance.
http://bugs.winehq.org/show_bug.cgi?id=13827
Zhenya Zenitur@yandex.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Zenitur@yandex.ru
--- Comment #3 from Zhenya Zenitur@yandex.ru 2008-11-16 01:10:01 --- I see this only with Bloom lighting
http://bugs.winehq.org/show_bug.cgi?id=13827
Eugene Maslovich ehpc@yandex.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ehpc@yandex.ru
--- Comment #4 from Eugene Maslovich ehpc@yandex.ru 2009-01-27 22:04:31 --- Confirmed. I have this bug with wine 1.1.12 and 1.1.13. Patched with fallout3fix and not patched. With bloom and with HDR.
http://bugs.winehq.org/show_bug.cgi?id=13827
--- Comment #5 from Zhenya Zenitur@yandex.ru 2009-01-29 11:45:39 --- Yea! And I see trees in the places where I did't see in Windows! With Default and Bloom lighting! HDR doesn't work. Wine 1.1.13, openSuSE 10.2 i686, nVidia GeForce 7600GT, FBO, native d3dx9_27.dll.
http://bugs.winehq.org/show_bug.cgi?id=13827
--- Comment #6 from Zhenya Zenitur@yandex.ru 2009-06-12 08:15:40 --- In newest Wine (1.1.22) grass dissapear... But bloom works fine now. If distanced trees setted of.
http://bugs.winehq.org/show_bug.cgi?id=13827
--- Comment #7 from Austin English austinenglish@gmail.com 2010-01-04 12:17:09 --- This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.35 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=13827
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #8 from Xavier Vachon xvachon@gmail.com 2010-01-09 00:44:40 --- (In reply to comment #7)
This is your friendly reminder that there has been no bug activity for 6 months. Is this still an issue in current (1.1.35 or newer) wine?
I am not experiencing this behaviour in current git (1.1.36). Looks fixed to me.
http://bugs.winehq.org/show_bug.cgi?id=13827
--- Comment #9 from Zhenya Zenitur@yandex.ru 2010-01-09 00:55:15 --- It was fixed long time ago.
http://bugs.winehq.org/show_bug.cgi?id=13827
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #10 from Jeff Zaroyko jeffz@jeffz.name 2010-01-09 04:23:54 --- Two people reported fixed, marking as such.
http://bugs.winehq.org/show_bug.cgi?id=13827
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard julliard@winehq.org 2010-01-22 11:01:44 --- Closing bugs fixed in 1.1.37.