http://bugs.winehq.org/show_bug.cgi?id=27414
Summary: Red Alert 2 "skirmish aftermath": user needs to "Alt+Tab" for the game to react Product: Wine Version: unspecified Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: olivier@diotte.ca
In Red Alert 2, you can do skirmish battles.
Once the skirmish is finished (you won or were defeated), the game presents you a table ("skirmish aftermath") comparing all commanders.
Normally, the player should be able to hit 'Continue' to return to the main menu, but clicking on the button does nothing.
The user actually needs to click 'Continue' then produce an event on the window itself: 'Alt+Tab' works under Gnome, KDE, XFCE4[1].
Attached is a saved game seconds from victory (just use the group of prism tanks to destroy the remaining enemy buildings).
NOTE: My installation is Red Alert 2 + Yuri's revenge. I can attach a Red Alert 2 only saved game if that is a problem.
To use the attached saved game: 1- Copy/move/whatever the file 'WINETEST.SAV' in the main Red Alert 2 directory (in my case that is /home/vhann/.wine/drive_c/Program\ Files/RA2/); 2- Start the game (Ra2md.exe); 3- From the main menu go to 'Single Player' -> 'Load saved game' (or something like that) -> 'WineTestSkirmish'; 4- Destroy the remaining enemy buildings; 5- "Skirmish aftermath" is before your eyes;
My guess, if that is worth anything is that the user must cause a window redraw event.
[1] Being under wmii on this computer, [Alt]+[Tab] doesn't work, I must use my window manager's hotkey to move the window
Regards, Vhann
http://bugs.winehq.org/show_bug.cgi?id=27414
Olivier Diotte olivier@diotte.ca changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |olivier@diotte.ca Platform|x86 |x86-64 Version|unspecified |1.3.18
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #1 from Olivier Diotte olivier@diotte.ca 2011-06-07 20:18:34 CDT --- Here is the attached saved game: http://olivier.diotte.ca/wine (the file is 1.1 Mib)
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #2 from Henri Verbeet hverbeet@gmail.com 2011-06-08 06:42:03 CDT --- Is this a regression? Are you using a compositor?
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #3 from Olivier Diotte olivier@diotte.ca 2011-06-09 18:10:39 CDT --- (In reply to comment #2)
Is this a regression? Are you using a compositor?
I am not using a compositor, only wmii: http://wmii.suckless.org/ (I can test under KDE 4 and/or GNOME if needed).
As far as I know, this bug was always present since I started using Wine (which can be traced back to around wine-0.9.30). I know for sure it is present under wine-1.3.18 but can do tests under other versions if needed (it is difficult to test under wine-1.3.21 because of the mouse input development changes which make the game hard to use).
It is important to note that this bug is and has always been present only in the "aftermath menu". Red Alert 2's main menu has always worked fine.
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #4 from Olivier Diotte olivier@diotte.ca 2011-06-09 18:24:13 CDT --- I can also confirm this bug happens using Red Alert 2 version 1.006 (without Yuri's Revenge expansion).
Start and skirmish and, after 30 seconds or so, all your units will blow up (because of the copy protection). There, the "aftermath" screen appears and the bug can be observed.
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #5 from Olivier Diotte olivier@diotte.ca 2011-06-09 18:28:45 CDT --- I can also confirm this bug to be present under Wine-1.2.2
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #6 from Olivier Diotte olivier@diotte.ca 2011-06-22 22:33:25 CDT --- I also tested on another computer: different architecture (32 bits x86 vs 64 bits x86), different video card maker (nvidia vs integrated intel chipset), different distribution (Ubuntu vs Slackware64), different Wine version and different window manager (GNOME vs wmii). I don't run any desktop effect/compositor on both. The bug is present under both systems.
http://bugs.winehq.org/show_bug.cgi?id=27414
Vike the Hube vikevine@omnitude.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |vikevine@omnitude.net
--- Comment #7 from Vike the Hube vikevine@omnitude.net 2012-02-08 22:07:38 CST --- I can confirm this bug with Red Alert 2 from The First Decade disc. Slackware 13.37 32 bit, ATI fglrx driver.
http://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #8 from Vike the Hube vikevine@omnitude.net 2012-02-08 22:08:08 CST --- Ooops, forgot my wine version: 1.3.34
https://bugs.winehq.org/show_bug.cgi?id=27414
--- Comment #9 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.16 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=27414
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |gyebro69@gmail.com Resolution|--- |ABANDONED
--- Comment #10 from Béla Gyebrószki gyebro69@gmail.com --- No response for almost 3 years, marking abandoned.
https://bugs.winehq.org/show_bug.cgi?id=27414
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Austin English austinenglish@gmail.com --- Closing.