https://bugs.winehq.org/show_bug.cgi?id=49706
Bug ID: 49706 Summary: Trails from Zero - Crashes in prologue and save loading menu Product: Wine Version: 5.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: rjtulloh@gmail.com Distribution: ---
Created attachment 67954 --> https://bugs.winehq.org/attachment.cgi?id=67954 Console log for the prologue crash.
When using the most recent Geofront translation patch(1.0.2), Trails from Zero crashes in the third room of the Prologue and in the save loading menu.
To reproduce the issue in the prologue: - Launch the game. - On the main menu, start a new game. Difficulty choice does not matter. - In the prologue, advance through all the text. - Move forward until the crash occurs.
To reproduce the issue in the save loading screen: - Launch the game. - On the main menu, select "Load". - Immediately exit the save menu.
Console output for the prologue crash is attached.
Note: To use the Geofront patch, a native dinput8 override is required. This is because the patch uses a custom dinput8 library to apply changes.
Additional system info: OS: Kubuntu 20.04 Kernel: 5.4.0-42-generic GPU Driver: amdgpu
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #1 from Robert T rjtulloh@gmail.com --- Created attachment 68057 --> https://bugs.winehq.org/attachment.cgi?id=68057 Output log in Wine 5.16
Verified the crash still occurs in 5.16.
https://bugs.winehq.org/show_bug.cgi?id=49706
Robert T rjtulloh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|5.15 |5.16
https://bugs.winehq.org/show_bug.cgi?id=49706
Mike Ellery mellery@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mellery@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=49706
Erin refafa7273@brownal.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |refafa7273@brownal.net
--- Comment #2 from Erin refafa7273@brownal.net --- Thank you for reporting this bug. I can confirm the same results using
Kernal : 5.8.8-arch1-1 GPU Diver : nvidia
https://bugs.winehq.org/show_bug.cgi?id=49706
Louis Lenders xerox.xerox2000x@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox.xerox2000x@gmail.com
--- Comment #3 from Louis Lenders xerox.xerox2000x@gmail.com --- (In reply to Erin from comment #2)
Thank you for reporting this bug. I can confirm the same results using
Kernal : 5.8.8-arch1-1 GPU Diver : nvidia
Have you already tried if "winetricks d3dx9_42 d3dx9_43" changes anything?
Regards
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #4 from Erin refafa7273@brownal.net ---
Have you already tried if "winetricks d3dx9_42 d3dx9_43" changes anything?
Thank you for the suggestion. I gave it a try but it did not effect the crash.
https://bugs.winehq.org/show_bug.cgi?id=49706
Robert T rjtulloh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|5.16 |5.17
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #5 from Robert T rjtulloh@gmail.com --- (In reply to Louis Lenders from comment #3)
(In reply to Erin from comment #2)
Thank you for reporting this bug. I can confirm the same results using
Kernal : 5.8.8-arch1-1 GPU Diver : nvidia
Have you already tried if "winetricks d3dx9_42 d3dx9_43" changes anything?
Regards
Adding these libraries does not resolve the crash. The crash also occurs with DXVK installed.
The crash still occurs in 5.17 as well.
https://bugs.winehq.org/show_bug.cgi?id=49706
Neros contact@neros.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |contact@neros.fr
https://bugs.winehq.org/show_bug.cgi?id=49706
Robert T rjtulloh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|5.17 |5.20
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #6 from Robert T rjtulloh@gmail.com --- Still occurs in 5.20.
https://bugs.winehq.org/show_bug.cgi?id=49706
Robert T rjtulloh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|5.20 |5.16
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #7 from Robert T rjtulloh@gmail.com --- Still occurs in 6.0-rc3.
https://bugs.winehq.org/show_bug.cgi?id=49706
Johnny Robeson johnny@localmomentum.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |johnny@localmomentum.net
--- Comment #8 from Johnny Robeson johnny@localmomentum.net --- the crash (at least when loading from save) only occurs when the overridden dinput8.dll is in place, so at least that gives a start to figuring out where the problem is.
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #9 from Robert T rjtulloh@gmail.com --- (In reply to Johnny Robeson from comment #8)
the crash (at least when loading from save) only occurs when the overridden dinput8.dll is in place, so at least that gives a start to figuring out where the problem is.
The overwritten dinput8 is how the translation patch is applied, so it make sense that's where the problem would be.
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #10 from Robert T rjtulloh@gmail.com --- Some detail I forgot to add: the initial release of the translation patch does not have the issue. It was introduced in the 1.0.2 update, so something changed there to trigger the problem. The initial release isn't publicly available anymore, though.
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #11 from Neros contact@neros.fr --- Version 1.0.1 (I think it is the initial public release) is still available here:
https://mega.nz/#!vx9GBSJB!iwfMrT-lScFtCDAqHr2n8aQpMwonZNjVvaw9rMVhHS4
Found from this archive:
https://web.archive.org/web/20200315212650/https://geofront.esterior.net/dow...
https://bugs.winehq.org/show_bug.cgi?id=49706
--- Comment #12 from Robert T rjtulloh@gmail.com --- This issue does not occur in the most recent 1.1.0 update of the translation patch. It only seems to occur in the 1.0.2 release.
https://bugs.winehq.org/show_bug.cgi?id=49706
Bill Fleming billfleming11@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |billfleming11@gmail.com
--- Comment #13 from Bill Fleming billfleming11@gmail.com --- I haven't encountered a loading screen crash in either game with any wine version. Beat Zero and maybe 60% done with Azure with dozens of saves each.
https://bugs.winehq.org/show_bug.cgi?id=49706
Robert T rjtulloh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Trails from Zero - Crashes |Trails from Zero 1.0.2 - |in prologue and save |Crashes in prologue and |loading menu |save loading menu
--- Comment #14 from Robert T rjtulloh@gmail.com --- (In reply to Bill Fleming from comment #13)
I haven't encountered a loading screen crash in either game with any wine version. Beat Zero and maybe 60% done with Azure with dozens of saves each.
The crash occurs in a specific version of the translation patch (1.0.2) and was resolved in patch version 1.1.
I never played the Azure patch before it was taken down but I assume they included their fix there.