https://bugs.winehq.org/show_bug.cgi?id=42676
Bug ID: 42676 Summary: BeamNG crashes at launcher Product: Wine Version: 2.4 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jamesheald@linux.com Distribution: ---
http://pastebin.com/CSAWb57s is what shows up in the console.
The crash ends with a dialog saying "BeamNG quit unexpectedly."
https://bugs.winehq.org/show_bug.cgi?id=42676
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox_xerox2000@yahoo.co.uk
--- Comment #1 from Louis Lenders xerox_xerox2000@yahoo.co.uk --- Hi, please attach console log to this bug, not on pastebin.
There seems to be a demo of this game at http://www.gamepressure.com/download.asp?ID=45271 , does it show the same crash?
At least, from your log:
wine: Call from 0x7b44fcda to unimplemented function msvcr120.dll.fesetround, >aborting
That`s bug 42449, try ``winetricks vcrun2013``
err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back >to RandR 1.0. Please consider using the Nouveau driver instead.
Have you tried other driver?
https://bugs.winehq.org/show_bug.cgi?id=42676
--- Comment #2 from Louis Lenders xerox_xerox2000@yahoo.co.uk --- Created attachment 57638 --> https://bugs.winehq.org/attachment.cgi?id=57638 crashlog from pastebin
I attached your crashlog from pastebin here.
For your info: there`s already a bugreport for this app, Bug 42607, but that says 64bit executable fails, 32bit executable runs. What executable do you run (can`t see it from your crashlog)?
https://bugs.winehq.org/show_bug.cgi?id=42676
Michael Müller michael@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED CC| |michael@fds-team.de
--- Comment #3 from Michael Müller michael@fds-team.de --- Judging from the pointers inside the log, it seems to be a 32 bit application. The reason why the game fails to start is also included in the log:
wine: Call from 0x7b44fcda to unimplemented function msvcr120.dll.fesetround, aborting
This pretty much looks like a duplicate of bug 42449. The first comment also mentions Beamng.drive.
*** This bug has been marked as a duplicate of bug 42449 ***
https://bugs.winehq.org/show_bug.cgi?id=42676
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Austin English austinenglish@gmail.com --- Closing.