https://bugs.winehq.org/show_bug.cgi?id=57171
Bug ID: 57171 Summary: Sumerian Six crashes during mission briefing Product: vkd3d Version: 1.11 Hardware: x86-64 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com CC: cmccarthy@codeweavers.com Regression SHA1: fd590c2593bda2e511ba688c8881fbdb2d564774 Distribution: ---
Fatal error: [File: E:\UE_5.3\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp][Line: 365] Shader compilation failures are Fatal.
https://bugs.winehq.org/show_bug.cgi?id=57171
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- Apologies if I already asked this elsewhere, but does this happen without VKD3D_SHADER_UNSUPPORTED_DXIL as well? I would imagine it fails at an earlier stage without that, right?