http://bugs.winehq.org/show_bug.cgi?id=22968
Summary: Restricted Area game - freezes Product: Wine Version: 1.1.44 Platform: x86 URL: http://www.restricted-area.net/demo.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: dmbohdan@gmail.com
When i try to move some things from my bag game freezes. There is no any errors in console when game freeze. I`ll try to check game in widows, but i remebmer that there wasn`t some freezes early (i played this game four eyers ago)
http://bugs.winehq.org/show_bug.cgi?id=22968
--- Comment #1 from Michael Curran curran.michaelp@gmail.com 2010-08-23 19:49:53 --- Created an attachment (id=30342) --> (http://bugs.winehq.org/attachment.cgi?id=30342) More detailed log of crash
This freeze will actually release if given about a minute. The problem is a STATUS_ACCESS_VIOLATION that the system eventually clears (or recovers due to a timeout in another thread).
http://bugs.winehq.org/show_bug.cgi?id=22968
Michael Curran curran.michaelp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |curran.michaelp@gmail.com
--- Comment #2 from Michael Curran curran.michaelp@gmail.com 2010-09-02 10:35:12 CDT --- In this case it looks like dib transactions are causing the freeze. The application is performing some activity pixel by pixel causing a large number of calls to X11DRV_GetPixel alternating with surface_modify_location. Each pass through surface_modify_location flags the context(?) as changed and forces a lock and resync during the next X11DRV_GetPixel call. I can provide any log needed, up to +all, if anyone is interested. I am working to get a backtrace from both functions to see if either could be adjusted to avoid the current pattern of alternating between them, but my winedbg skills need work.
http://bugs.winehq.org/show_bug.cgi?id=22968
--- Comment #3 from Henri Verbeet hverbeet@gmail.com 2012-02-16 08:15:29 CST --- Does this still happen? It sounds like the kind of thing that would have benefited from the DIB engine.
http://bugs.winehq.org/show_bug.cgi?id=22968
--- Comment #4 from Michael Curran curran.michaelp@gmail.com 2012-02-16 21:58:53 CST --- The freeze is still present, but is it no longer so long that it disrupts the game. Admittedly, I'm on a new faster system now, but this is not longer a problem as far as gameplay is concerned.
https://bugs.winehq.org/show_bug.cgi?id=22968
--- Comment #5 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.16 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=22968
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #6 from Austin English austinenglish@gmail.com --- (In reply to Austin English from comment #5)
This is your friendly reminder that there has been no bug activity for 2 years. Is this still an issue in current (1.7.16 or newer) wine?
Abandoned.
https://bugs.winehq.org/show_bug.cgi?id=22968
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Austin English austinenglish@gmail.com --- Closing.