https://bugs.winehq.org/show_bug.cgi?id=46183
Bug ID: 46183 Summary: A Hat in Time STEAM: crashes when launching the game. problem only started when DLC patch came out. Product: Wine Version: 3.20 Hardware: x86-64 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: caleb050902@gmail.com
Created attachment 62849 --> https://bugs.winehq.org/attachment.cgi?id=62849 traceback file
When launching the game it crashes. Opting in to pre-dlc and version 1.0 fixes it but then you can't use DLC (Obviously). I am using Staging.
https://bugs.winehq.org/show_bug.cgi?id=46183
caleb050902@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com | |, z.figura12@gmail.com Component|-unknown |-unknown Product|Wine |Wine-staging
https://bugs.winehq.org/show_bug.cgi?id=46183
--- Comment #1 from Zebediah Figura z.figura12@gmail.com --- Is this bug present in upstream (non-Staging) Wine? If the game cannot be played in upstream Wine, is it known which Staging patches are necessary to launch it?
https://bugs.winehq.org/show_bug.cgi?id=46183
caleb050902@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |-unknown Product|Wine-staging |Wine
https://bugs.winehq.org/show_bug.cgi?id=46183
--- Comment #2 from caleb050902@gmail.com --- (In reply to Zebediah Figura from comment #1)
Is this bug present in upstream (non-Staging) Wine? If the game cannot be played in upstream Wine, is it known which Staging patches are necessary to launch it?
The bug is present in non-Staging. I may have selected the wrong product.
https://bugs.winehq.org/show_bug.cgi?id=46183
--- Comment #3 from Zebediah Figura z.figura12@gmail.com --- Yes, for bugs that are present in upstream Wine we prefer to use the Wine product; this helps us to track down regressions in Staging or bugs caused by Staging patches.
https://bugs.winehq.org/show_bug.cgi?id=46183
--- Comment #4 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Is this still an issue in wine-4.10?
https://bugs.winehq.org/show_bug.cgi?id=46183
--- Comment #5 from caleb050902@gmail.com --- (In reply to Alistair Leslie-Hughes from comment #4)
Is this still an issue in wine-4.10?
Sorry it took me so long to respond. The same issue is still present in 4.10. Should I change the version I've selected to 4.10?
https://bugs.winehq.org/show_bug.cgi?id=46183
Forest forestcode@ixio.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |forestcode@ixio.org
https://bugs.winehq.org/show_bug.cgi?id=46183
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- (In reply to caleb050902 from comment #5)
(In reply to Alistair Leslie-Hughes from comment #4)
Is this still an issue in wine-4.10?
Sorry it took me so long to respond. The same issue is still present in 4.10. Should I change the version I've selected to 4.10?
No, Leave it as the first version it was found in.
https://bugs.winehq.org/show_bug.cgi?id=46183
Trey Boyer wwboyer@code-cluster.moe changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wwboyer@code-cluster.moe
--- Comment #7 from Trey Boyer wwboyer@code-cluster.moe --- The crash seems to be related to the game's Discord Rich Presence integration. While it doesn't solve the underlying problem, removing or renaming the "discord-rpc.dll" file in the executable's directory lets the game run as expected.
https://bugs.winehq.org/show_bug.cgi?id=46183
Neko-san nekoNexus@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus@protonmail.ch