http://bugs.winehq.org/show_bug.cgi?id=1410
------- Additional Comments From jave27@gmail.com 2006-02-03 22:37 ------- Just tried this with the open source game Pingus in SDL mode (http://appdb.winehq.org/appview.php?versionId=4299), and the problem still persists (SDL mode is accessed by running Pingus -S). However, the game works fine in OpenGL mode.
I tried the patch listed above, and that didn't fix it either. Not sure if this is because of all of the recent changes with wined3d or if the Pingus error is technically unrelated but similar. Just wondering if this patch/hack still works for everyone else in their apps?