http://bugs.winehq.org/show_bug.cgi?id=6429
kelfe@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
------- Additional Comments From kelfe@gmx.de 2007-18-03 16:19 ------- fixed by
commit 266fc77cf0dcad53155b05b551356eef5604111d Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Feb 16 19:08:34 2007 +0100
wined3d: Lighting is calculated for vertices without normals.
It still should be disabled for transformed vertices though.