http://bugs.winehq.org/show_bug.cgi?id=31979
Bug #: 31979 Summary: Lord of the Rings Online crashes at startup Product: Wine Version: 1.5.11 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: daniel.santos@pobox.com Classification: Unclassified
Created attachment 42134 --> http://bugs.winehq.org/attachment.cgi?id=42134 backtrace
So first off, this is the latest patch as of October 15th, entitled "Riders of Rohan". This doesn't appear related to bug #24896 by the same name.
Unhandled exception: page fault on write access to 0x00000034 in 32-bit code (0x006d3fd2)
http://bugs.winehq.org/show_bug.cgi?id=31979
webgeek1234@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |webgeek1234@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=31979
Alexandre arekkusu.bug@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |arekkusu.bug@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #1 from Alexandre arekkusu.bug@gmail.com 2012-10-15 13:26:02 CDT --- Created attachment 42138 --> http://bugs.winehq.org/attachment.cgi?id=42138 Lord of the ring online crashes after 15Oct update (Rider of Rohan). Game launched using PyLOTRO
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #2 from Alexandre arekkusu.bug@gmail.com 2012-10-15 13:29:56 CDT --- Comment on attachment 42138 --> http://bugs.winehq.org/attachment.cgi?id=42138 Lord of the ring online crashes after 15Oct update (Rider of Rohan). Game launched using PyLOTRO
I confirm the issue appeared after the latest update (15 octover, Rider of Rohan). Game launched using PyLOTRO.
I attached my backtrack which seem to be virutally identical although I am running different version of wine and kernel. I am running Kubuntu 12.10 with all updates.
http://bugs.winehq.org/show_bug.cgi?id=31979
Andrzej Kardaś andrzej.kardas@kardasa.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrzej.kardas@kardasa.pl
http://bugs.winehq.org/show_bug.cgi?id=31979
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com Version|1.5.11 |1.4.1
--- Comment #3 from Dan Kegel dank@kegel.com 2012-10-15 13:41:36 CDT --- Happens in wine-1.4.1, too, so setting version.
Can you provide a console log?
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #4 from Andrzej Kardaś andrzej.kardas@kardasa.pl 2012-10-15 13:45:05 CDT --- I can confirm this problem on Gentoo 64bit kernel 3.5.3, wine 1.5.15. Game was running in the same wine prefix, the very same day just before the update. My backtrace is almost identical exept the system information.
http://bugs.winehq.org/show_bug.cgi?id=31979
wireloose wireloose@warpmail.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wireloose@warpmail.net
--- Comment #5 from wireloose wireloose@warpmail.net 2012-10-15 13:50:52 CDT --- Same issue, same backtrace. Ubuntu 12.04.1 LTS kernel 3.2.0-32-generic Wine version 1.5.14
Was working fine until today's LOTRO update.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #6 from wireloose wireloose@warpmail.net 2012-10-15 13:51:40 CDT --- Created attachment 42139 --> http://bugs.winehq.org/attachment.cgi?id=42139 backtrace
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #7 from Dan Kegel dank@kegel.com 2012-10-15 13:53:35 CDT --- Please provide a console log. http://wiki.winehq.org/FAQ#get_log
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #8 from wireloose wireloose@warpmail.net 2012-10-15 13:57:39 CDT --- Created attachment 42140 --> http://bugs.winehq.org/attachment.cgi?id=42140 console log
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #9 from Dan Kegel dank@kegel.com 2012-10-15 14:02:41 CDT --- Not enough to go on there - might need someone comfortable with +relay to have a look.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #10 from wireloose wireloose@warpmail.net 2012-10-15 14:07:54 CDT --- Not familiar with +relay but willing to try. I assume this means giving you some access for data collection/review.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #11 from Andrzej Kardaś andrzej.kardas@kardasa.pl 2012-10-15 14:14:37 CDT --- export WINEDEBUG=+relay and then lunch the game. I will attach my console output with +relay in just a second
http://bugs.winehq.org/show_bug.cgi?id=31979
Wiliam H. Magill whmagill@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |whmagill@gmail.com
--- Comment #12 from Wiliam H. Magill whmagill@gmail.com 2012-10-15 14:22:26 CDT --- The LOTRO Riders of Rohan client has crashed all through all versions of the Beta. Including the last version 6.1
I have been working with Codeweavers Crossover version of WINE 1.4 throughout the Beta (i.e. since July of 2012).
Result has always been the same.
Note that during the beta it was ascertained that the LOTRO Client is a 32bit client addressing MORE than 4GB of memory.
Turbine also was testing a Mac Client, which exhibited the same symptoms - it is a 32 bit client and crashes to the desktop attempting to address greater than 3.7GB of memory. Release of the Mac Client has been delayed because of this. (Crash to desktop with a MTBF of about 90 minutes max.)
It is also known that there have been significant changes to the Game Client to implement various new technologies for this release. Which is to say, Update 8 is NOT a simple client patch, but a major one.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #13 from Andrzej Kardaś andrzej.kardas@kardasa.pl 2012-10-15 14:27:40 CDT --- WINEDEBUG=+relay makes the console output file to big to upload it here. I compressed it and uploaded to my web server. You can can downlod it here: http://www.kardasa.pl/downloads/lotro_linux.txt.tar.gz
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #14 from wireloose wireloose@warpmail.net 2012-10-15 14:29:57 CDT --- Created attachment 42143 --> http://bugs.winehq.org/attachment.cgi?id=42143 ran +relay, last 500 lines here
I also ran with +relay but the attachment is 56MB in size. I tailed off the last 500 lines here in case they are useful.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #15 from Wiliam H. Magill whmagill@gmail.com 2012-10-15 14:32:17 CDT --- (In reply to comment #12)
The LOTRO Riders of Rohan client has crashed all through all versions of the Beta. Including the last version 6.1
I have been working with Codeweavers Crossover version of WINE 1.4 throughout the Beta (i.e. since July of 2012).
Result has always been the same.
Note that during the beta it was ascertained that the LOTRO Client is a 32bit client addressing MORE than 4GB of memory.
Turbine also was testing a Mac Client, which exhibited the same symptoms - it is a 32 bit client and crashes to the desktop attempting to address greater than 3.7GB of memory. Release of the Mac Client has been delayed because of this. (Crash to desktop with a MTBF of about 90 minutes max.)
It is also known that there have been significant changes to the Game Client to implement various new technologies for this release. Which is to say, Update 8 is NOT a simple client patch, but a major one.
I should add: Crossover version 11.2.2 running on OSX Mountain Lion 10.8.2
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #16 from Dan Kegel dank@kegel.com 2012-10-15 14:33:58 CDT --- I suspect we need a wine developer to have a look directly with +relay,+seh. Attaching logs might not be all that helpful.
http://bugs.winehq.org/show_bug.cgi?id=31979
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com
--- Comment #17 from Bruno Jesus 00cpxxx@gmail.com 2012-10-15 14:35:53 CDT --- (In reply to comment #13)
WINEDEBUG=+relay makes the console output file to big to upload it here. I compressed it and uploaded to my web server. You can can downlod it here: http://www.kardasa.pl/downloads/lotro_linux.txt.tar.gz
What is the partition type of Z:/storage/wine/gry/tools/PyLotRO ? If fat/ntfs/network try again in a native partition. Possibly that's not the problem but helps eliminating this question.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #18 from Daniel Santos daniel.santos@pobox.com 2012-10-15 14:47:29 CDT --- Wow! what a busy bug!
So I have some time right now so I'll debug it, but I'm having some problems with winedbg at the moment moment, so I'll have to troubleshoot that first. Building current git wine first as well and then going to try this patch submitted on the appdb page:
--- wine-1.5.10.orig/dlls/user32/winpos.c 2012-07-31 21:08:12.000000000 +0200 +++ wine-1.5.10/dlls/user32/winpos.c 2012-09-01 14:43:47.000000000 +0200 @@ -251,8 +251,7 @@ BOOL WINAPI ClientToScreen( HWND hwnd, L */ BOOL WINAPI ScreenToClient( HWND hwnd, LPPOINT lppnt ) { - MapWindowPoints( 0, hwnd, lppnt, 1 ); - return TRUE; + return MapWindowPoints( 0, hwnd, lppnt, 1 ) != 0; }
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #19 from Daniel Santos daniel.santos@pobox.com 2012-10-15 15:06:30 CDT --- (In reply to comment #12) Wiliam, thanks for all of this info. Of course, it may or may not be the cause of this *particular* crash, but it is very helpful!
Release of the Mac Client has been delayed because of this. (Crash to desktop with a MTBF of about 90 minutes max.)
Note that this crash is happening immediately.
It is also known that there have been significant changes to the Game Client to implement various new technologies for this release. Which is to say, Update 8 is NOT a simple client patch, but a major one.
So is this being called Update 8? Trying to manage this in appdb is a real pain, since we have such non-standard versions, like "Volume III, Book 2" then "Update 7", which as I understand, didn't add any new "books". Then the version info of the client executable, currently containing the following entries:
CompatibiltyVersion 7479 FileVersion 03.08.00.8026 TurbineBuildVersion 03.08.00.8026.RELEASE ProductVersion 03.08.00.8026 u08 TurbineFriendlyName u08
http://bugs.winehq.org/show_bug.cgi?id=31979
Sander svl_wine@juima.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |svl_wine@juima.org
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #20 from Daniel Santos daniel.santos@pobox.com 2012-10-15 15:13:30 CDT --- Well, amazingly enough, building from git with this patch fixes the problem. I haven't yet tested latest git without the patch however, so I'll do that and post the result.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #21 from Andrzej Kardaś andrzej.kardas@kardasa.pl 2012-10-15 15:18:02 CDT ---
What is the partition type of Z:/storage/wine/gry/tools/PyLotRO ? If fat/ntfs/network try again in a native partition. Possibly that's not the problem but helps eliminating this question.
I do not have any Windows, my games are lunched from ext4 partition
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #22 from Daniel Santos daniel.santos@pobox.com 2012-10-15 15:18:48 CDT --- Created attachment 42144 --> http://bugs.winehq.org/attachment.cgi?id=42144 patch to fix problem
OK, I can confirm that this patch indeed fixes it. We need to figure out who the credit goes to however. It was originally posted by the user HuSSaR on appdb.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #23 from wireloose wireloose@warpmail.net 2012-10-15 15:24:08 CDT --- If I don't have a development environment setup how do I get the patch into my binaries?
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #24 from Marko Friedemann mfr@bmx-chemnitz.de 2012-10-15 15:50:56 CDT --- Created attachment 42145 --> http://bugs.winehq.org/attachment.cgi?id=42145 winedbg session showing (parts of) the problem
This was my first winedbg session, so take it easy on me, please.
http://bugs.winehq.org/show_bug.cgi?id=31979
Marko Friedemann mfr@bmx-chemnitz.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mfr@bmx-chemnitz.de
--- Comment #25 from Marko Friedemann mfr@bmx-chemnitz.de 2012-10-15 15:53:32 CDT --- As per the attachment, analyzed this a bit with winedbg. Looking at the patch posted, this looks like the culprit and solution.
What I _think_ might be happening is that the new Rohan client calls this function much earlier than before (if it was called before, at all), when the initialization isn't properly finished.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #26 from Wiliam H. Magill whmagill@gmail.com 2012-10-15 16:04:14 CDT --- (In reply to comment #19)
(In reply to comment #12) Wiliam, thanks for all of this info. Of course, it may or may not be the cause of this *particular* crash, but it is very helpful!
Release of the Mac Client has been delayed because of this. (Crash to desktop with a MTBF of about 90 minutes max.)
Note that this crash is happening immediately.
It is also known that there have been significant changes to the Game Client to implement various new technologies for this release. Which is to say, Update 8 is NOT a simple client patch, but a major one.
So is this being called Update 8? Trying to manage this in appdb is a real pain, since we have such non-standard versions, like "Volume III, Book 2" then "Update 7", which as I understand, didn't add any new "books". Then the version info of the client executable, currently containing the following entries:
CompatibiltyVersion 7479 FileVersion 03.08.00.8026 TurbineBuildVersion 03.08.00.8026.RELEASE ProductVersion 03.08.00.8026 u08 TurbineFriendlyName u08
Turbine began using "Update x.x.x" terminology following the Free to Play release... I think because THEY couldn't keep track.
So, this one is "officially" called: "Update 8, Riders of Rohan" in the title of the release notes.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #27 from wireloose wireloose@warpmail.net 2012-10-15 16:56:12 CDT --- asking again: If I don't have a development environment setup how do I get the patch into my binaries? I forced an update from 1.5.14 to 1.5.15 but that's as far as I got. Problem still exists.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #28 from Daniel Santos daniel.santos@pobox.com 2012-10-15 17:05:43 CDT --- (In reply to comment #27)
asking again: If I don't have a development environment setup how do I get the patch into my binaries? I forced an update from 1.5.14 to 1.5.15 but that's as far as I got. Problem still exists.
First off wireloose, this isn't a support forum, it's a bug tracking database. You simply cannot use this patch without setting up a development environment. Why don't you go post on the appdb page and specify which distro (and version) you are running and see if anybody will build one for you. It would be good to have in the interrum, until this patch is merged & released. Alternately, I posted a few links at the top of the appdb page on how to build wine.
I don't know if it's possible to build a static libwine, since it pulls in so many other libraries, and they would each have to be built statically as well.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #29 from wireloose wireloose@warpmail.net 2012-10-15 17:07:24 CDT --- Thanks the answer.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #30 from Marko Friedemann mfr@bmx-chemnitz.de 2012-10-15 17:14:51 CDT --- OK, confirming the patch works for me as well. Against wine-1.5.15 from git earlier.
http://bugs.winehq.org/show_bug.cgi?id=31979
wireloose wireloose@warpmail.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|wireloose@warpmail.net |
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #31 from Daniel Santos daniel.santos@pobox.com 2012-10-15 17:34:05 CDT --- Sadly, this patch was posted to the "bullroarer beta" forum, I guessing for participants in the beta testing, and that forum has reportedly been wiped, so I'm having trouble finding who to credit this patch to, but it's a very good find!
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #32 from Alexandre arekkusu.bug@gmail.com 2012-10-15 17:52:22 CDT --- I also confirm patched GIT does work. Didn't test anything in-game.
For those asking, I compiled from git without trouble, it's not hard. It's outside the scope of a bug report though. I'll still post how I did it...
1. I used ubuntu 12.04 32bit. To get the dependency:
# sudo apt-get build-dep wine1.4 # sudo apt-get install wine
2. Dowload source code from git (info here: http://wiki.winehq.org/GitWine)
# git clone git://source.winehq.org/git/wine.git ~/wine-git
3. Apply the patch (did it manually it's only 2lines). See attachment above (patch to fix problem)
4. Compile in the usual way ( "./configure ; make depend ; make" )
# ./configure # make depend # make
5. Install with "sudo make install" or simply run from directory (wine executable in git directory)
(optional) # sudo make install
6. Set path to the new executable in PyLOTRO if needed.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #33 from Andrzej Kardaś andrzej.kardas@kardasa.pl 2012-10-15 19:20:57 CDT --- This patch solved the problem for me also. I patched by editing original wine ebuild from portage tree. One line with epatch, reemarge and wine is lunching the game w/o any problem. The person who created it deserves a beer or a hug what ever he or she prefers.
http://bugs.winehq.org/show_bug.cgi?id=31979
Alexandre Rostovtsev tetromino@gentoo.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tetromino@gentoo.org
--- Comment #34 from Alexandre Rostovtsev tetromino@gentoo.org 2012-10-16 13:14:39 CDT --- (In reply to comment #22)
Created attachment 42144 [details] patch to fix problem
Why are you assuming that MapWindowPoints() returning zero is always an error?
http://bugs.winehq.org/show_bug.cgi?id=31979
Daniel Santos daniel.santos@pobox.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #42144|0 |1 is obsolete| |
--- Comment #35 from Daniel Santos daniel.santos@pobox.com 2012-10-16 16:33:14 CDT --- Created attachment 42168 --> http://bugs.winehq.org/attachment.cgi?id=42168 revised patch
Yes, you are correct. Mia cupla.
MSDN says that they are idiots and that Gates has a small **nis. We already knew that part, but they also say to use SetLastError prior to calling MapWindowPoints to distinguish an error from a valid zero offset. This sounds really stupid to me, since the damn thing should just always set an error or clear the condition IMO.
But I suppose we can play that game. I'm going by the assumption that can be called while we have an error that hasn't been checked yet, since it is not supposed to alter the last error its self.
Since I'm short on time, please note that this patch has *not* been tested yet. However, I will test it when I return later this evening.
http://bugs.winehq.org/show_bug.cgi?id=31979
Daniel Santos daniel.santos@pobox.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #42168|0 |1 is obsolete| |
--- Comment #36 from Daniel Santos daniel.santos@pobox.com 2012-10-16 21:42:49 CDT --- Created attachment 42169 --> http://bugs.winehq.org/attachment.cgi?id=42169 correct patch
Well I guess that's what I get for being in a hurry, I attached the wrong patch, sorry about that. This is the revised patch, still not tested yet, but I think I need to do some more tests on my laptop (where I can dual-boot windows) and verify the behavior.
http://bugs.winehq.org/show_bug.cgi?id=31979
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #37 from joaopa jeremielapuree@yahoo.fr 2012-10-16 21:57:28 CDT --- Surely, a test case would help to have this patch accepted by Alexandre.
http://bugs.winehq.org/show_bug.cgi?id=31979
Koray Özcan local1907@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |local1907@gmail.com
--- Comment #38 from Koray Özcan local1907@gmail.com 2012-10-17 08:47:03 CDT --- (In reply to comment #32)
I also confirm patched GIT does work. Didn't test anything in-game.
For those asking, I compiled from git without trouble, it's not hard. It's outside the scope of a bug report though. I'll still post how I did it...
- I used ubuntu 12.04 32bit. To get the dependency:
# sudo apt-get build-dep wine1.4 # sudo apt-get install wine
- Dowload source code from git (info here: http://wiki.winehq.org/GitWine)
# git clone git://source.winehq.org/git/wine.git ~/wine-git
- Apply the patch (did it manually it's only 2lines). See attachment above
(patch to fix problem)
- Compile in the usual way ( "./configure ; make depend ; make" )
# ./configure # make depend # make
- Install with "sudo make install" or simply run from directory (wine
executable in git directory)
(optional) # sudo make install
- Set path to the new executable in PyLOTRO if needed.
local1907@kubuntu:/var/chroot/wine$ ls aclocal.m4 config.log COPYING.LIB fonts LICENSE.OLD Makefile.in Make.vars.in README VERSION ANNOUNCE configure dlls include libs Make.rules.in po server AUTHORS configure.ac documentation LICENSE loader Maketest.rules.in programs tools local1907@kubuntu:/var/chroot/wine$ make depend make: *** Hedef `depend' i derlemek için hiçbir kural yok. Durdu. local1907@kubuntu:/var/chroot/wine$
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #39 from Bruno Jesus 00cpxxx@gmail.com 2012-10-17 09:32:33 CDT --- Read the step 4 again:
- Compile in the usual way ( "./configure ; make depend ; make" )
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #40 from Daniel Santos daniel.santos@pobox.com 2012-10-17 23:31:41 CDT --- Oh, just to validate the *need* for giving a correct return value and checking for things like being passed a null handle, here's the snippet from a +relay log:
8.385:0009:Call user32.ScreenToClient(00000000,0033fd68) ret=006d4d87
So yes, they really do call it with a null handle.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #41 from Daniel Santos daniel.santos@pobox.com 2012-10-17 23:49:36 CDT --- Created attachment 42179 --> http://bugs.winehq.org/attachment.cgi?id=42179 basic tests for ScreenToClient
So here's the test code. I haven't run it on windows yet because I'm having a heck of a time getting wine correctly configured on my windows machine and each attempt (configure && make depend) takes about an hour :(
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #42 from Bruno Jesus 00cpxxx@gmail.com 2012-10-18 07:22:02 CDT --- (In reply to comment #41)
Created attachment 42179 [details] basic tests for ScreenToClient
So here's the test code. I haven't run it on windows yet because I'm having a heck of a time getting wine correctly configured on my windows machine and each attempt (configure && make depend) takes about an hour :(
You should talk to Christian Costa, he's been working on tests too. He sent a patch recently (http://source.winehq.org/patches/data/91034) and there is a discussion about it (http://www.mail-archive.com/wine-devel@winehq.org/msg76697.html).
http://bugs.winehq.org/show_bug.cgi?id=31979
Bbay bbay505@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bbay505@yahoo.com
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #43 from Koray Özcan local1907@gmail.com 2012-10-26 17:08:25 CDT --- Created attachment 42269 --> http://bugs.winehq.org/attachment.cgi?id=42269 wine 1.5.16
http://bugs.winehq.org/show_bug.cgi?id=31979
Massimiliano Ballerini soulsmaster@fastwebnet.it changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |soulsmaster@fastwebnet.it
--- Comment #44 from Massimiliano Ballerini soulsmaster@fastwebnet.it 2012-11-13 10:22:17 CST --- Same behaviour here in Dungeon & Dragons Online (based on LOTRO) last patch. See post here http://forums.ddo.com/showthread.php?t=397951
http://bugs.winehq.org/show_bug.cgi?id=31979
Christian Costa titan.costa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |titan.costa@gmail.com
--- Comment #45 from Christian Costa titan.costa@gmail.com 2012-11-14 13:54:33 CST --- Fixed in latest git.
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #46 from Bruno Jesus 00cpxxx@gmail.com 2012-11-14 14:00:44 CST --- (In reply to comment #45)
Fixed in latest git.
You mean this patch? http://source.winehq.org/git/wine.git/commitdiff/5dea6543170fd12928cf2196b55...
http://bugs.winehq.org/show_bug.cgi?id=31979
--- Comment #47 from Christian Costa titan.costa@gmail.com 2012-11-14 14:13:04 CST --- It's rather this one http://source.winehq.org/git/wine.git/?a=commit;h=7fc61f6fea27d207706f896dbf....
http://bugs.winehq.org/show_bug.cgi?id=31979
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |7fc61f6fea27d207706f896dbf4 | |7285516ebe760 Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #48 from Austin English austinenglish@gmail.com 2012-11-14 16:11:02 CST --- (In reply to comment #47)
It's rather this one http://source.winehq.org/git/wine.git/?a=commit;h=7fc61f6fea27d207706f896dbf....
Fixed.
http://bugs.winehq.org/show_bug.cgi?id=31979
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #49 from Alexandre Julliard julliard@winehq.org 2012-11-23 14:30:48 CST --- Closing bugs fixed in 1 5.18.
https://bugs.winehq.org/show_bug.cgi?id=31979
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net Component|-unknown |user32