https://bugs.winehq.org/show_bug.cgi?id=40555
Bug ID: 40555 Summary: Black Mirror 3 demo has wrong rendering with ARB shaders enabled Product: Wine Version: 1.9.9 Hardware: x86-64 URL: http://www.gamershell.com/download_72202.shtml OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
Created attachment 54391 --> https://bugs.winehq.org/attachment.cgi?id=54391 screenshot
d3d and d3d_shader channels doesn't show any errors.
https://bugs.winehq.org/show_bug.cgi?id=40555
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #1 from super_man@post.com --- ARB shaders are enabled by default? Did you try virtual desktop?
https://bugs.winehq.org/show_bug.cgi?id=40555
--- Comment #2 from Austin English austinenglish@gmail.com --- (In reply to super_man from comment #1)
ARB shaders are enabled by default?
No.
https://bugs.winehq.org/show_bug.cgi?id=40555
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet@gmail.com Regression SHA1| |c9d82ffa434f7ffca67259c1e19 | |31c9d5bb0afd5 Keywords| |regression
https://bugs.winehq.org/show_bug.cgi?id=40555
--- Comment #3 from Henri Verbeet hverbeet@gmail.com --- Created attachment 54459 --> https://bugs.winehq.org/attachment.cgi?id=54459 patch
Are you sure that's the correct commit ID? Does the attached patch help?
https://bugs.winehq.org/show_bug.cgi?id=40555
--- Comment #4 from Andrey Gusev andrey.goosev@gmail.com --- Works fine with the patch.
https://bugs.winehq.org/show_bug.cgi?id=40555
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Regression SHA1|c9d82ffa434f7ffca67259c1e19 |f3c155cc56eb31fa9294d388e75 |31c9d5bb0afd5 |5208a2633c398
https://bugs.winehq.org/show_bug.cgi?id=40555
Kol kol@MV8660.spb.edu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kol@MV8660.spb.edu
--- Comment #5 from Kol kol@MV8660.spb.edu --- This bug affects also Crysis 1 and it was started from Wine 1.9.8. The patch from Comment #3 fixes it for Wine 1.9.9 and 1.9.9-Staging. The bug is absent when "UseGLSL" is enabled in the registry but my experience shows that in this case Crysis and other games runs a bit slower.
https://bugs.winehq.org/show_bug.cgi?id=40555
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lucianposton@gmail.com
--- Comment #6 from Bruno Jesus 00cpxxx@gmail.com --- *** Bug 40600 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=40555
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED Fixed by SHA1| |abad305c1ae9a524e97eeaa05cf | |5f6d22dfe6f95 CC| |joseph.kucia@gmail.com
--- Comment #7 from Józef Kucia joseph.kucia@gmail.com --- http://source.winehq.org/git/wine.git/?a=commit;h=abad305c1ae9a524e97eeaa05c...
Marking as fixed.
https://bugs.winehq.org/show_bug.cgi?id=40555
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.9.11.