http://bugs.winehq.org/show_bug.cgi?id=23495
Summary: Comanche 4 graphical bug: bodies of infantry are "cut to pieces" Product: Wine Version: 1.2-rc6 Platform: x86 URL: http://compsimgames.about.com/library/files/comanche4/ c4demo.exe OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=29327) --> (http://bugs.winehq.org/attachment.cgi?id=29327) screenshot showing the issue
There is a small graphical bug in Comanche 4: rendering of people (infantry) are incorrect. As if they have been cut to pieces. A screenshot is attached to show the issue. This glitch is present at least since Wine-1.0.1 (the earliest version I tried). You can observe the issue both in the cutscenes and in the main game (if you're landing very close to some infantry).
Fedora 13 Nvidia 7600 card / driver 195.36.31
http://bugs.winehq.org/show_bug.cgi?id=23495
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=23495
--- Comment #1 from GyB gyebro69@gmail.com 2010-07-04 01:31:35 --- Created an attachment (id=29328) --> (http://bugs.winehq.org/attachment.cgi?id=29328) terminal output
Terminal output when playing the game. The log is filled with millions of erroneous d3d messages, they're present since Wine-1.1.4x, but the issue is more long-standing.
http://bugs.winehq.org/show_bug.cgi?id=23495
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #2 from joaopa jeremielapuree@yahoo.fr 2010-07-04 01:47:28 --- duplicate of bug 6955
http://bugs.winehq.org/show_bug.cgi?id=23495
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #3 from GyB gyebro69@gmail.com 2010-07-04 02:39:27 --- Aw, yes. The patch in bug #6955 can be applied cleanly on 1.2-rc6, and it corrected the issue in Comanche 4.
*** This bug has been marked as a duplicate of bug 6955 ***
http://bugs.winehq.org/show_bug.cgi?id=23495
--- Comment #4 from Dmitry Timoshkov dmitry@codeweavers.com 2010-07-04 02:42:04 --- Closing duplicate.
http://bugs.winehq.org/show_bug.cgi?id=23495
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Dmitry Timoshkov dmitry@codeweavers.com 2010-07-04 02:42:14 --- Closing.