https://bugs.winehq.org/show_bug.cgi?id=41619
Bug ID: 41619 Summary: Lego Racers: crashes when moving the mouse Product: Wine Version: 1.9.21 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fgmmaker@gmail.com Distribution: ---
As simply as the title says, if I don't touch the mouse, everything works great, but as I move the mouse, even 1 pixel, it crashes.
To summarize the log, it throws this exact error: fixme:d3d:state_subpixel Render state WINED3D_RS_SUBPIXEL not implemented yet.
https://bugs.winehq.org/show_bug.cgi?id=41619
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #1 from winetest@luukku.com --- You need to attach the crash location. Also console output before the crash. One line of console message usually isnt enough.
https://bugs.winehq.org/show_bug.cgi?id=41619
--- Comment #2 from Dima fgmmaker@gmail.com --- Created attachment 55976 --> https://bugs.winehq.org/attachment.cgi?id=55976 Full log from the beginning of the game
When opening wine in general (like wine configuration), it always start with these lines: err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling back to RandR 1.0. Please consider using the Nouveau driver instead.
The game log begins with this line: fixme:win:EnumDisplayDevicesW ((null),0,0x32f0a4,0x00000000), stub!
This next line is when the game crashed and I exit using Ctrl+C in terminal: ^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
https://bugs.winehq.org/show_bug.cgi?id=41619
--- Comment #3 from winetest@luukku.com --- When exactly this crash happens? There is also bug 12675. Do you see game videos? Are you able to see game menu?
https://bugs.winehq.org/show_bug.cgi?id=41619
--- Comment #4 from Dima fgmmaker@gmail.com --- The bug you mentioned above is another bug with video, using `-novideo` solves it. I don't see game videos, I skip them the above arguments. The game works fine, no issues at all.
The bug occurs when moving the mouse. Basically, if I start the game and don't use the mouse at all, just a keyboard, everything is working fine. As I move the mouse a little bit, like 1 pixel, I get this error and the game crashes: fixme:d3d:state_subpixel Render state WINED3D_RS_SUBPIXEL not implemented yet.
I know that the log hasn't too much details, but the only thing I know is there's a mouse problem. (Probably getting coordinates or something related - might be wrong)
Wine version: 1.19.21 Dist: Linux mint 18 Linux version: 4.4.0-45
https://bugs.winehq.org/show_bug.cgi?id=41619
--- Comment #5 from winetest@luukku.com --- You should be able to get a backtrace of the crash.
https://bugs.winehq.org/show_bug.cgi?id=41619
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr --- Bug is fixed in wine-4.9 Can an administrator close this bug as FIXED?
https://bugs.winehq.org/show_bug.cgi?id=41619
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #7 from Jeff Zaroyko jeffz@jeffz.name --- Reported fixed.
https://bugs.winehq.org/show_bug.cgi?id=41619
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.0-rc3.