https://bugs.winehq.org/show_bug.cgi?id=52587
Bug ID: 52587 Summary: Finding Nemo: In-game sound distorted Product: Wine Version: 7.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: odecif@gmail.com Distribution: ---
Created attachment 71912 --> https://bugs.winehq.org/attachment.cgi?id=71912 execution log w/o additional debug flags set
When booting the game there are a few intros (Disney, THQ etc) which all have good sound. When continuing to the title menu, the music and sounds are distorted/stuttering. This also happens in-game.
According to the config NemoConfig.exe the music comes from the CD and there is an option to disable it (which works). The tests are tested with the CD in the drive.
Tested in both 64 and 32-bit clean prefixes. Also tested with and w/o winetricks overrides, such as: * dsound * directmusic * dsdmo
Tested with windows versions set to XP and 7 (32 and 64bit).
Attached you may find the execution log of the game without any additional debug flags.
https://bugs.winehq.org/show_bug.cgi?id=52587
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur wine-8.17 with a fresh ew wineprefix and no dll overrides?
https://bugs.winehq.org/show_bug.cgi?id=52587
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 75295 --> https://bugs.winehq.org/attachment.cgi?id=75295 terminal output wine-8.18-83-g0c7a09cb1f9
I confirm the problem exists in Wine-8.18 and with the Steam version of the game: https://store.steampowered.com/app/331450/DisneyPixar_Finding_Nemo/
Audio plays normally in the couple opening .bik movies. When the menu appears I can only hear heavily distorted sounds (probably the music what is playing).
All audio files are stored in .wav format. There are 2 kind of them: Music files: MeetingDory_music.wav: RIFF (little-endian) data, WAVE audio, IMA ADPCM, stereo 22050 Hz
Speech, sfx etc. files: oceanAmbient.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono 22050 Hz