http://bugs.winehq.org/show_bug.cgi?id=7164
Summary: wine crashes while starting World of Warcraft 2.0.4 in openGL mode Product: Wine Version: 0.9.29. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-opengl AssignedTo: wine-bugs@winehq.org ReportedBy: bjamesv@juno.com
warcraft crashes after login/selection, just after loading and just before game begins. crash goes like this:
1) 'wine WoW.exe -opengl'
2) hardware accelerated login window comes up, login.
3) character model viewing page/selection screen loads, select 'Enter World'
4) loading screen, bar progresses to 100%
5) wine quits out immediatly from the load bar screen before the actual game starts, no warcraft error just:
wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000).
this is wine-0.9.29,
server glx vendor string: NVIDIA Corporation client glx vendor string: NVIDIA Corporation OpenGL vendor string: NVIDIA Corporation OpenGL version string: 1.5.6 NVIDIA 87.76
trying to find a peer with a fix, i found at least one other person on my distro forums with the same exact problem, http://ubuntuforums.org/showthread.php?t=329822
the crash is very reproducable, and has entirely shut down opengl mode for me. (-d3d is fine, just not-totally finished/supported, but playable).