http://bugs.winehq.org/show_bug.cgi?id=2070
Summary: simple game built on Ogre3D fails to run using Direct3D Product: Wine Version: CVS Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: saulius.krasuckas@elst.vtu.lt
(though game runs fine if it is set to use OpenGL API)
to reproduce:
wget http://lib.su.lt/~ramonas/spacebandits/space_bandits_game.zip unzip ../space_bandits_game.zip -d spba cd spba wine SpaceBanditsPrj.exe
here at startup-dialog i: a, set "Rendering Subystem" to "Direct3D7 Rendering Subystem"; b, set "Fullscreen" to "Yes"; c, set "Rendering Device" to "DirectDraw HAL"; d, set "VSync" to "Yes"; e, set "Video Mode" to "800 x 600 @ 16-bit colour".
by pressing OK i am getting a stall of the game. output will follow soon.