https://bugs.winehq.org/show_bug.cgi?id=49251
Bug ID: 49251 Summary: Mouse cursor leaves a trail when anti-aliasing enabled (Secret Files 1-2, Fahrenheit, Ufo:Extraterrestrials) Product: Wine Version: 5.4 Hardware: x86 URL: https://www.moddb.com/games/fahrenheit/downloads/faren heit-demo OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: gofmanp@gmail.com Regression SHA1: 7ec7d812f1d5eabef12ac97d46fbb41bc2a91e98 Distribution: ---
I'm having this problem in a couple of older games (Secret Files 1-2, Ufo: Extraterrestrials, Fahrenheit). When in-game anti-aliasing is enabled in those games, the mouse pointer leaves a trail across the screen and the screen stops refreshing, making the games unusable.
According to my testing this was introduced by https://source.winehq.org/git/wine.git/commit/7ec7d812f1d5eabef12ac97d46fbb4...
Reverting the commit on current HEAD fixes the problem.
Plain terminal output doesn't show anything related.
To reproduce the problem in Fahrenheit demo: Start the game, create a new profile, select <Options>, <Visual>, set <Graphic Level> to custom. Click <Advanced Graphic Options> and enable anti-aliasing. Click on <Back> button to apply the changes. As you move the mouse and the cursor hits the border of the screen, the problem appears.
wine-5.9-23-gba920246e5 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 440.66.14
https://bugs.winehq.org/show_bug.cgi?id=49251
Paul Gofman pgofman@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pgofman@codeweavers.com
--- Comment #1 from Paul Gofman pgofman@codeweavers.com --- Thanks for bisecting.
I've sent the patches for review: https://www.winehq.org/pipermail/wine-devel/2020-May/166898.html
https://bugs.winehq.org/show_bug.cgi?id=49251
--- Comment #2 from Paul Gofman pgofman@codeweavers.com --- Should be fixed by https://source.winehq.org/git/wine.git/commit/c0ab55700f681ace7ac13f9fdaa607...
https://bugs.winehq.org/show_bug.cgi?id=49251
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |c0ab55700f681ace7ac13f9fdaa | |6075185fef35c Status|NEW |RESOLVED
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Paul Gofman from comment #2)
Should be fixed by https://source.winehq.org/git/wine.git/commit/ c0ab55700f681ace7ac13f9fdaa6075185fef35c
I've just finished compiling Wine and retesting, the bug is fixed in all the affected games. Thanks again, Paul!
https://bugs.winehq.org/show_bug.cgi?id=49251
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.10.