https://bugs.winehq.org/show_bug.cgi?id=37209
Bug ID: 37209 Summary: Midnight Mysteries 3: Devil on the Mississipi (Steam) crashes on start with built-in msvcr100 Product: Wine Version: 1.7.25 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: msvcrt Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com
Created attachment 49461 --> https://bugs.winehq.org/attachment.cgi?id=49461 trimmed +relay,+msvcrt,+seh,+tid log (uncompressed 53 MB)
The game comes with native msvcp100,msvcr100 installed in the game directory, setting msvcr100=native is a workaround to the crash.
Plain terminal output doesn't show anything interesting and I can't get a Wine backtrace because the game's own exception handler catches the crash. A minidump is saved in /user/Temp.
The attached log contains the last 1 million lines of the complete +relay,+msvcrt log.
wine-1.7.25-51-g60de497
https://bugs.winehq.org/show_bug.cgi?id=37209
Piotr Caban piotr.caban@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |piotr.caban@gmail.com
--- Comment #1 from Piotr Caban piotr.caban@gmail.com --- Could you please attach the backtrace from dmp file?
How to get the backtrace: #wine winedbg minidump_file.dmp in winedbg type: bt
https://bugs.winehq.org/show_bug.cgi?id=37209
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 49490 --> https://bugs.winehq.org/attachment.cgi?id=49490 backtrace from minidump
https://bugs.winehq.org/show_bug.cgi?id=37209
--- Comment #3 from Piotr Caban piotr.caban@gmail.com --- The game is failing because it can't load: C:/Program Files/Steam/steamapps/common/Midnight Mysteries 3 Devil on the Mississippi/MM3Engine/Traits/Scenario/MM3ScenarioF.lua
Also there's following string in logs that may be broken: MM3Engine/Traits/Scenario/\xd4\xf0\xe0\xe7\xfb \xe8\xe3\xf0\xee\xea\xe0 \xe4\xeb\xff \xef\xe0\xe7\xeb\xee\xe2.txt I don't know where it comes from looking on trimmed log.
I'm afraid I can't help more without access to complete tid,seh,relay log.
https://bugs.winehq.org/show_bug.cgi?id=37209
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Piotr Caban from comment #3)
The game is failing because it can't load: C:/Program Files/Steam/steamapps/common/Midnight Mysteries 3 Devil on the Mississippi/MM3Engine/Traits/Scenario/MM3ScenarioF.lua
Also there's following string in logs that may be broken: MM3Engine/Traits/Scenario/\xd4\xf0\xe0\xe7\xfb \xe8\xe3\xf0\xee\xea\xe0 \xe4\xeb\xff \xef\xe0\xe7\xeb\xee\xe2.txt I don't know where it comes from looking on trimmed log.
I'm afraid I can't help more without access to complete tid,seh,relay log.
You can access the complete +relay,+msvcrt log here (uncompressed 404 MB): https://drive.google.com/file/d/0B-tTbLKBl-tOUXFqbm8zOFBpbGc/edit?usp=sharin...
https://bugs.winehq.org/show_bug.cgi?id=37209
--- Comment #5 from Piotr Caban piotr.caban@gmail.com --- This patch should fix it: http://source.winehq.org/patches/data/106373
https://bugs.winehq.org/show_bug.cgi?id=37209
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |7cf23a7957aa63069c2ab52e248 | |2840539cd0892 Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #6 from Béla Gyebrószki gyebro69@gmail.com --- Thanks for taking the time to fix this bug.
https://bugs.winehq.org/show_bug.cgi?id=37209
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.26.