https://bugs.winehq.org/show_bug.cgi?id=48900
Bug ID: 48900 Summary: World of Tanks EU =1.8.0.1930 fails to assign textures for the terrain on d3d11 renderer using non-vulkan system Product: Wine-staging Version: 5.5 Hardware: x86-64 URL: https://wds.gcdn.co/wgc/releases_tTrHgLCKHBRiaL/wgc_20 .00.00.9031_eu/world_of_tanks_install_eu.exe OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: werifGX@gmail.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: Other
SYSTEM-INFO: - OS: Kreyrock Linux 9999 Anubis x86_64 (OS also partially supports FreeBSD kernel on runtime with Linux which was not used at the time of the issue) - Host: 20089 Lenovo G770 - Kernel: 5.4.0-4-amd64 - Packages: 2197 (dpkg), 262 (emerge), 335 (cave) - Shell: bash 5.0.16 - Resolution: 1920x1080 - DE: Xfce - WM: Xfwm4 - WM Theme: Default - Theme: Adwaita-dark [GTK2], Adwaita [GTK3] - Icons: Tango [GTK2], Adwaita [GTK3] - Terminal: xfce4-terminal - Terminal Font: Monospace 12 - CPU: Intel i7-2620M (4) @ 3.400GHz - GPU: AMD ATI Radeon HD 6630M/6650M/6750M/7670M/7690M (VBIOS 6650M) - GPU: Intel 2nd Generation Core Processor Family - Memory: 2295MiB / 7973MiB
ADDITIONAL-INFO: - This system to my knowledge does not support vulkan -> DXVK/DXV9 is not an option - Running the game in launcher-provided safe mode does not seems to have an effect on this issue - Using 'improved' graphics set in the game seems to load the terrain for a few seconds then it goes black again - Disabling d3d11.dll in winecfg resolves the issue, but the game has performance issues not observed on d3d11 (freezes every 5 sec for 3 sec) observed in tutorial (bootcamp) - Possibly caused by WINEDEBUG? -> Performance issues not observed on d3d11 with WINEDEBUG - While opening the tutorial (bootcamp) graphics seems to load fine on the intro screen (may be a static image, but the trees and bushes are moving?) - Seemingly same issue has been observed on windows in 2018 (http://forum.worldoftanks.eu/index.php?/topic/668086-black-ground-missing-te...)
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #1 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66846 --> https://bugs.winehq.org/attachment.cgi?id=66846 List of installed packages on gentoo sandbox
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #2 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66847 --> https://bugs.winehq.org/attachment.cgi?id=66847 List of installed packages on exherbo sandbox
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #3 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66848 --> https://bugs.winehq.org/attachment.cgi?id=66848 List of installed packages on debian sandbox
Debian wine has been used in the issue
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #4 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66849 --> https://bugs.winehq.org/attachment.cgi?id=66849 Log of runtime with d3d11 disabled
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #5 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66850 --> https://bugs.winehq.org/attachment.cgi?id=66850 Screenshot of bootcamp intro on d3d11 enabled
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #6 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66851 --> https://bugs.winehq.org/attachment.cgi?id=66851 Screenshot from the game with d3d11 enabled
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #7 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66852 --> https://bugs.winehq.org/attachment.cgi?id=66852 Screenshot from the game's garage with d3d11 enabled
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #8 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66853 --> https://bugs.winehq.org/attachment.cgi?id=66853 Log of runtime with d3d11 enabled
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #9 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66854 --> https://bugs.winehq.org/attachment.cgi?id=66854 Screenshot of overrides in winecfg
https://bugs.winehq.org/show_bug.cgi?id=48900
Jacob Hrbek werifGX@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |werifGX@gmail.com See Also| |https://bugs.winehq.org/sho | |w_bug.cgi?id=45580
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #10 from Jacob Hrbek werifGX@gmail.com --- Relevant: http://forum.worldoftanks.com/index.php?/topic/433976-graphics-bug-all-terra... Seems to be known as "black carpet bug"
https://bugs.winehq.org/show_bug.cgi?id=48900
Jacob Hrbek werifGX@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|World of Tanks EU |World of Tanks EU |=1.8.0.1930 fails to assign |1.8.0.1930~1.8.0.2 fails to |textures for the terrain on |assign textures for the |d3d11 renderer using |terrain on d3d11 renderer |non-vulkan system |using non-vulkan system
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #11 from Jacob Hrbek werifGX@gmail.com --- Same behavior observed on version 1.8.0.2
The performance issues with d3d11 disabled seems to have improved as well.
https://bugs.winehq.org/show_bug.cgi?id=48900
Jacob Hrbek werifGX@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|World of Tanks EU |World of Tanks EU |1.8.0.1930~1.8.0.2 fails to |1.8.0.1930~1.9.0.1 fails to |assign textures for the |assign textures for the |terrain on d3d11 renderer |terrain on d3d11 renderer |using non-vulkan system |using non-vulkan system
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #12 from Jacob Hrbek werifGX@gmail.com --- Same issue on version 1.9.0.1 where game no longer allows DirectX 10/9 anymore so disabling DirectX 11 is no longer an option to workaround this issue.
https://bugs.winehq.org/show_bug.cgi?id=48900
--- Comment #13 from Jacob Hrbek werifGX@gmail.com --- Created attachment 66995 --> https://bugs.winehq.org/attachment.cgi?id=66995 Error on version 1.9.0.1 disabling d3d11