http://bugs.winehq.org/show_bug.cgi?id=12786
Summary: Framedrops in World of Warcraft Product: Wine Version: CVS/GIT Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: opengl AssignedTo: wine-bugs@winehq.org ReportedBy: natoforce@gmx.net
I measure huge framedrops when turning around or move in the world, doesnt matter where. when i stand still i have good 80fps but if i turn around it instantly drops to 1-5 fps. im not sure if this has something to do with latest patch from blizzard or with a regression in wine. can someone please verify that?
oh i almost forgot im using opengl since d3d is totally broken since 2.4
http://bugs.winehq.org/show_bug.cgi?id=12786
--- Comment #1 from Martin Wolf natoforce@gmx.net 2008-04-25 05:48:31 --- (In reply to comment #0)
I measure huge framedrops when turning around or move in the world, doesnt matter where. when i stand still i have good 80fps but if i turn around it instantly drops to 1-5 fps. im not sure if this has something to do with latest patch from blizzard or with a regression in wine. can someone please verify that?
oh i almost forgot im using opengl since d3d is totally broken since 2.4
i also want to add that the framedrop is only noticeable in the "new territories"
http://bugs.winehq.org/show_bug.cgi?id=12786
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|opengl |-unknown
--- Comment #2 from Roderick Colenbrander thunderbird2k@gmx.net 2008-04-25 09:15:41 --- This could be anything from input to perhaps kernel things. I doubt it it opengl itself.
http://bugs.winehq.org/show_bug.cgi?id=12786
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com Summary|Framedrops in World of |Framedrops in World of |Warcraft |Warcraft (WoW)
http://bugs.winehq.org/show_bug.cgi?id=12786
Robin Potter vallidor@gangrenegang.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |vallidor@gangrenegang.com
--- Comment #3 from Robin Potter vallidor@gangrenegang.com 2008-06-14 11:16:04 --- (In reply to comment #2)
This could be anything from input to perhaps kernel things. I doubt it it opengl itself.
I've measured a huge variance between 0.9.60 to 1.0rc1 myself, and it's really difficult to find an exact reason, but I suspect it has to do with changes to the threading.
Under my present configuration (without any addons) I've managed to make the game freeze for about half a second simply by initiating combat (or worse, having combat initiated WITH my character). This may or may not be related, but I'll carry on with rc5 and see if I notice anything else.
I've found this change affects me in any area, more so in 'new areas', but also in Azeroth. My system is an AMD64 X2 6000 with 2GB of RAM and my video card is an NVidia 9600 GT with 256MB of RAM.
http://bugs.winehq.org/show_bug.cgi?id=12786
Mike pmike2001@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |pmike2001@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=12786
Bryan bryan.mreese@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bryan.mreese@gmail.com
--- Comment #4 from Bryan bryan.mreese@gmail.com 2009-01-07 12:43:36 --- Is this still seen? Running 1.1.12 I don't have any of these issues. All settings set to high with an 8800GT and I play as well as I do in Windows.
http://bugs.winehq.org/show_bug.cgi?id=12786
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|CVS/GIT |unspecified
--- Comment #5 from Austin English austinenglish@gmail.com 2009-01-19 15:15:40 --- Removing deprecated CVS/GIT version tag. Please retest in current git. If the bug is still present in today's wine, but was not present in some earlier version of wine, please update version field to earliest known version of wine that had the bug. Thanks!
http://bugs.winehq.org/show_bug.cgi?id=12786
Adys adys.wh+winehqdotorg@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |adys.wh+winehqdotorg@gmail.c | |om
--- Comment #6 from Adys adys.wh+winehqdotorg@gmail.com 2009-01-23 01:56:52 --- (In reply to comment #5)
Removing deprecated CVS/GIT version tag. Please retest in current git. If the bug is still present in today's wine, but was not present in some earlier version of wine, please update version field to earliest known version of wine that had the bug. Thanks!
This has been fixed long ago.
http://bugs.winehq.org/show_bug.cgi?id=12786
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #7 from Dan Kegel dank@kegel.com 2009-01-23 08:39:27 --- Marking fixed by popular acclaim.
http://bugs.winehq.org/show_bug.cgi?id=12786
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2009-01-30 11:04:07 --- Closing bugs fixed in 1.1.14.