http://bugs.winehq.com/show_bug.cgi?id=1916
Summary: WINE won't run quicktime Product: Wine Version: unspecified Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.com ReportedBy: griever@t2n.org
Tried to run quicktime, got this
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x403c6370)->(00000000,00000008) err:ntdll:RtlpWaitForCriticalSection section 0x403726c0 "?" wait timed out in thread 000d, blocked by 0009, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x40c1c5c0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0009, blocked by 000d, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x403726c0 "?" wait timed out in thread 000d, blocked by 0009, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x4077fa00 "../../windows/user.c: USER_SysLevel" wait timed out in thread 0009, blocked by 000d, retrying (60 sec) wine: Unhandled exception (thread 0009), starting debugger... WineDbg starting on pid 8 Loaded debug information from ELF 'wine' ((nil)) No debug information in 32bit DLL 'C:\Program Files\QuickTime\QuickTimePlayer.exe' (0x400000)
And then it seems to hang there for a while. ddraw also breaks with quake, will only play GL versions of FuhQuake and Quakeforge, with weird rendering errors.