https://bugs.winehq.org/show_bug.cgi?id=45029
Bug ID: 45029 Summary: Final Fantasy X HD has occlusion/transparency issues when MSAA is disabled Product: Wine Version: 3.6 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: shadow@umbrox.de Distribution: ---
Created attachment 61152 --> https://bugs.winehq.org/attachment.cgi?id=61152 Screenshot showing the issue (MSAA disabled)
In Final Fantasy X HD there are some strange transparency/occlusion issues. On some scenes there are invisible obstacles occluding things that should be visible. On the provided screenshot, for example, the bottom part of Tidus' (left character) legs are cut off and Wakka's (right character) whole body below the shoulders is missing. Additionally there are black rectangles surrounding the pendant and other things on Tidus' clothes. Interestingly those display errors are absent when any kind of MSAA is enabled in the graphics options.
I am using a NVIDIA GeForce GTX 660 with proprietary driver version 396.18.
https://bugs.winehq.org/show_bug.cgi?id=45029
--- Comment #1 from Christian Widmer shadow@umbrox.de --- Created attachment 61153 --> https://bugs.winehq.org/attachment.cgi?id=61153 Screenshot showing the same scene with 2xMSAA
https://bugs.winehq.org/show_bug.cgi?id=45029
--- Comment #2 from Christian Widmer shadow@umbrox.de --- Created attachment 61154 --> https://bugs.winehq.org/attachment.cgi?id=61154 Console output during a run with the display error
The relevant parts are probably on the bottom of the log, for I had to first load the save game and walk for a few seconds to reach the scene on the screenshot.
https://bugs.winehq.org/show_bug.cgi?id=45029
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org