https://bugs.winehq.org/show_bug.cgi?id=38117
Bug ID: 38117 Summary: Fallen Enchantress: map screen is black unless 'ClothMapOnly' option is enabled Product: Wine Version: 1.7.36 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 50801 --> https://bugs.winehq.org/attachment.cgi?id=50801 terminal output
The map screen is black, only some HUD elements can be seen. The game contains configuration options in ~/My Games/FallenEnchantress/Prefs.ini If I set the option 'ClothMapOnly=1' then the map is rendered properly.
The same problem with Wine 1.4/1.6. Native d3dx9_41 was used to start the game. Disabling GLSL doesn't help.
Fedora 21 Nvidia binary drivers 340.76
https://bugs.winehq.org/show_bug.cgi?id=38117
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 50802 --> https://bugs.winehq.org/attachment.cgi?id=50802 screenshot (comparison)
The image on the right is showing how the map looks like when 'ClothMapOnly' option is enabled.
https://bugs.winehq.org/show_bug.cgi?id=38117
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #50802|text/plain |image/jpeg mime type| |
https://bugs.winehq.org/show_bug.cgi?id=38117
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #2 from winetest@luukku.com --- Does this work any better wine or wine-staging ? If not I quess a new log could indicate something.
https://bugs.winehq.org/show_bug.cgi?id=38117
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 58324 --> https://bugs.winehq.org/attachment.cgi?id=58324 terminal output wine 2.9
(In reply to winetest from comment #2)
Does this work any better wine or wine-staging ? If not I quess a new log could indicate something.
Tested in wine-2.9-147-ge5733e7cd4 and Wine Staging 2.9 with the same result: not much has changed since I opened this bug report, except that the screen is now white instead of black (that's probably because I'm using a different vga card and driver).
Native dlls in-use: d3dcompiler_43, d3dx9_41, d3dx9_32. I disabled the Stardock In-game Overlay (sdnxloverlay.dll) because it doesn't play well with Wine's dwrite.dll resulting in missing text everywhere throughout the game.
I noticed however, that zooming out on the strategy map makes the whole map appear correctly, the problem is that that the map is too tiny to be playable. When zooming in and out there is a certain zoom level where the screen turns white. Zooming further out reveals the map correctly.
The sequel, Fallen Enchantress: Legendary Heroes has the same problem. http://store.steampowered.com/app/228260/Fallen_Enchantress_Legendary_Heroes...
OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 381.22
https://bugs.winehq.org/show_bug.cgi?id=38117
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://store.steampowered.c | |om/app/216390/Fallen_Enchan | |tress/
https://bugs.winehq.org/show_bug.cgi?id=38117
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-9.0-1?