https://bugs.winehq.org/show_bug.cgi?id=47846
Bug ID: 47846 Summary: Age Of Empires III Crash after Intro Product: Wine Version: 4.14 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: piedra-igor@hotmail.com Distribution: ---
Created attachment 65351 --> https://bugs.winehq.org/attachment.cgi?id=65351 Log after running from the console
I have recently installed the Complete Edition of Age Of Empires III along with all of the demanded components. Every time I run the game I get a crash to desktop while I'm on the loading screen just after the intro.
I have already tried all solutions related to the NewProfile file on the My Games/Age of Empires 3/Users directory without any success.
https://bugs.winehq.org/show_bug.cgi?id=47846
Igor Piedra piedra-igor@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Mint
https://bugs.winehq.org/show_bug.cgi?id=47846
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #1 from Zebediah Figura z.figura12@gmail.com --- Does `winetricks -q qasf` help?
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #2 from Igor Piedra piedra-igor@hotmail.com --- (In reply to Zebediah Figura from comment #1)
Does `winetricks -q qasf` help?
Thank you for replying, the game is now working, but there's no sound. I have already downloaded dsound.dll, but trying to register it results in the following message:
"wine regsvr32 dsound.dll returned status 4. Aborting."
Should I submit a new report for it?
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #3 from Zebediah Figura z.figura12@gmail.com --- The issue addressed by native qasf is bug 34622, so no need to file a new bug.
If you aren't getting sound even with native qasf, please attach updated terminal output, ideally without any other native DLLs or overrides other than qasf.
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #4 from Igor Piedra piedra-igor@hotmail.com --- (In reply to Zebediah Figura from comment #3)
The issue addressed by native qasf is bug 34622, so no need to file a new bug.
If you aren't getting sound even with native qasf, please attach updated terminal output, ideally without any other native DLLs or overrides other than qasf.
There's sound now, but no music(In reply to Zebediah Figura from comment #3)
The issue addressed by native qasf is bug 34622, so no need to file a new bug.
If you aren't getting sound even with native qasf, please attach updated terminal output, ideally without any other native DLLs or overrides other than qasf.
I'm getting sound after getting qasf. There's still no music but the main issue has been addressed, should this be marked as resolved?
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #5 from Zebediah Figura z.figura12@gmail.com --- (In reply to Zebediah Figura from comment #3)
The issue addressed by native qasf is bug 34622, so no need to file a new bug.
If you aren't getting sound even with native qasf, please attach updated terminal output, ideally without any other native DLLs or overrides other than qasf.
I'm getting sound after getting qasf. There's still no music but the main issue has been addressed, should this be marked as resolved?
If there's no sound even with native qasf, that's still a bug, and it probably deserves fixing. Repurposing this bug report to track that bug is not a bad idea then, since otherwise it'll just be marked as a duplicate of bug 34622.
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #6 from Igor Piedra piedra-igor@hotmail.com --- (In reply to Zebediah Figura from comment #5)
(In reply to Zebediah Figura from comment #3)
The issue addressed by native qasf is bug 34622, so no need to file a new bug.
If you aren't getting sound even with native qasf, please attach updated terminal output, ideally without any other native DLLs or overrides other than qasf.
I'm getting sound after getting qasf. There's still no music but the main issue has been addressed, should this be marked as resolved?
If there's no sound even with native qasf, that's still a bug, and it probably deserves fixing. Repurposing this bug report to track that bug is not a bad idea then, since otherwise it'll just be marked as a duplicate of bug 34622.
Sorry for being late. I removed all overrides except for qasf. The game is still able to start, but there's neither music nor sound effects. I'm attaching the console log now.
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #7 from Igor Piedra piedra-igor@hotmail.com --- Created attachment 65371 --> https://bugs.winehq.org/attachment.cgi?id=65371 Console log after running only with native qasf
https://bugs.winehq.org/show_bug.cgi?id=47846
--- Comment #8 from Zebediah Figura z.figura12@gmail.com --- Is this bug still present in current Wine (5.15)?
https://bugs.winehq.org/show_bug.cgi?id=47846
minion minion.procyk@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |minion.procyk@gmail.com
--- Comment #9 from minion minion.procyk@gmail.com --- for me the game doesn't crash immediately after intro. It has other issues like crashing after changing settings, crashing after initial installation, and multyplayer going out of sync when playing with real people and AI (it fares much better when playing with only real people).
https://bugs.winehq.org/show_bug.cgi?id=47846
soredake gi85qht0z@relay.firefox.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gi85qht0z@relay.firefox.com
https://bugs.winehq.org/show_bug.cgi?id=47846
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #10 from Zebediah Figura z.figura12@gmail.com --- (In reply to minion from comment #9)
for me the game doesn't crash immediately after intro. It has other issues like crashing after changing settings, crashing after initial installation, and multyplayer going out of sync when playing with real people and AI (it fares much better when playing with only real people).
Okay, marking fixed then; please file new bugs for the remaining issues if they don't exist already.
https://bugs.winehq.org/show_bug.cgi?id=47846
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.22.