https://bugs.winehq.org/show_bug.cgi?id=42866
Bug ID: 42866 Summary: Yooka Laylee has logo rendering problems in DX11 mode Product: Wine Version: 2.6 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: 00cpxxx@gmail.com Distribution: Debian
Created attachment 57972 --> https://bugs.winehq.org/attachment.cgi?id=57972 standard output
There are possible many problems here but the first one is that the Playtronic logo is not rendered correctly. I'll attach good/bad screenshots. In the DX9 renderer the game works wonderfully well. I'm attaching a standard output log with many d3d11 messages. Tested with NVIDIA binary driver.
https://bugs.winehq.org/show_bug.cgi?id=42866
--- Comment #1 from Bruno Jesus 00cpxxx@gmail.com --- Created attachment 57973 --> https://bugs.winehq.org/attachment.cgi?id=57973 bad playtronic logo
https://bugs.winehq.org/show_bug.cgi?id=42866
--- Comment #2 from Bruno Jesus 00cpxxx@gmail.com --- Created attachment 57974 --> https://bugs.winehq.org/attachment.cgi?id=57974 good dx9
https://bugs.winehq.org/show_bug.cgi?id=42866
--- Comment #3 from Bruno Jesus 00cpxxx@gmail.com --- Also tested in an Intel graphics board with MaxVersionGL = 0x30002 and the exact same rendering problem happens. Without MaxVersionGL the game defaults to dx9 (as expected AFAIK).