https://bugs.winehq.org/show_bug.cgi?id=57984
Bug ID: 57984 Summary: Gunner, HEAT, PC! hangs before starting an actual gameplay Product: vkd3d Version: 1.15 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: vkd3d Assignee: wine-bugs@winehq.org Reporter: andrey.goosev@gmail.com Distribution: ---
0bbc:fixme:d3d:wined3d_shader_resource_view_vk_generate_mipmap Ignoring view format WINED3DFMT_R8_UNORM. VUID-vkCmdBlitImage-filter-02001(ERROR / SPEC): msgNum: 328973095 - Validation Error: [ VUID-vkCmdBlitImage-filter-02001 ] Object 0: handle = 0x7f208c47e780, type = VK_OBJECT_TYPE_COMMAND_BUFFER; Object 1: handle = 0xef7b000000ef7b, type = VK_OBJECT_TYPE_IMAGE; | MessageID = 0x139bbb27 | vkCmdBlitImage(): srcImage (VkImage 0xef7b000000ef7b[]) was created with format VK_FORMAT_R8_SINT and tiling VK_IMAGE_TILING_OPTIMAL which have VkFormatFeatureFlags2 (VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT|VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT|VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT|VK_FORMAT_FEATURE_2_BLIT_SRC_BIT|VK_FORMAT_FEATURE_2_BLIT_DST_BIT|VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT|VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT|VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT|VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT|VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT|VK_FORMAT_FEATURE_2_HOST_IMAGE_TRANSFER_BIT) which in turn is missing the required feature VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT. The Vulkan spec states: If filter is VK_FILTER_LINEAR, then the format features of srcImage must contain VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT (https://docs.vulkan.org/spec/latest/chapters/copies.html#VUID-vkCmdBlitImage...) Objects: 2 [0] 0x7f208c47e780, type: 6, name: NULL [1] 0xef7b000000ef7b, type: 10, name: NULL
VUID-vkCmdCopyBufferToImage-dstImage-parameter(ERROR / SPEC): msgNum: 271201052 - Validation Error: [ VUID-vkCmdCopyBufferToImage-dstImage-parameter ] Object 0: handle = 0x7d7d27fc4080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0x102a331c | vkCmdCopyBufferToImage(): dstImage Invalid VkImage Object 0x0. The Vulkan spec states: dstImage must be a valid VkImage handle (https://docs.vulkan.org/spec/latest/chapters/copies.html#VUID-vkCmdCopyBuffe...) Objects: 1 [0] 0x7d7d27fc4080, type: 1, name: NULL
0bbc:err:d3d:wined3d_context_vk_allocate_vram_chunk_memory Failed to allocate memory, vr VK_ERROR_OUT_OF_DEVICE_MEMORY. 0bbc:err:d3d:wined3d_context_vk_create_image Failed to allocate image memory. 0bbc:err:d3d:wined3d_view_vk_create_vk_image_view Failed to prepare texture.
VUID-VkImageViewCreateInfo-image-parameter(ERROR / SPEC): msgNum: 315335852 - Validation Error: [ VUID-VkImageViewCreateInfo-image-parameter ] Object 0: handle = 0x7d7d27fc4080, type = VK_OBJECT_TYPE_INSTANCE; | MessageID = 0x12cba4ac | vkCreateImageView(): pCreateInfo->image Invalid VkImage Object 0x0. The Vulkan spec states: image must be a valid VkImage handle (https://docs.vulkan.org/spec/latest/chapters/resources.html#VUID-VkImageView...) Objects: 1 [0] 0x7d7d27fc4080, type: 1, name: NULL 0bbc:err:msvcrt:_wassert (L"!status && "vkCreateImageView"",L"../wine/dlls/winevulkan/loader_thunks.c",3216)
1.15-179-g21e08955
https://bugs.winehq.org/show_bug.cgi?id=57984
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Product|vkd3d |Wine Component|vkd3d |d3d CC| |z.figura12@gmail.com Version|1.15 |10.3