http://bugs.winehq.org/show_bug.cgi?id=13587
Summary: Dark Age of Camelot crash when pixel shaders are enabled Product: Wine Version: 1.0-rc2 Platform: All OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gagnon.kevin@gmail.com
Created an attachment (id=13546) --> (http://bugs.winehq.org/attachment.cgi?id=13546) Crash from DAoC at loading screen.
Hi!
I'm playing dark age of camelot with wine and would like to select to newer models (catacombs models).
When I enable pixel shaders from winecfg, DAoC crashed just after the character selection screen is loaded.
I managed to get the crash dump from a terminal ( see atachment ).
Thanks for helping out!
Kevin
http://bugs.winehq.org/show_bug.cgi?id=13587
Thomas Benn sotis@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sotis@gmx.net
--- Comment #1 from Thomas Benn sotis@gmx.net 2008-06-18 17:30:11 --- Yes, same here. Playing on gentoo, using an Nvidia 7600GS with wine 0.9.61
http://bugs.winehq.org/show_bug.cgi?id=13587
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #2 from Lei Zhang thestig@google.com 2008-06-19 17:28:22 --- confirming then
http://bugs.winehq.org/show_bug.cgi?id=13587
--- Comment #3 from Austin English austinenglish@gmail.com 2008-12-19 16:05:51 --- Is this still an issue in current (1.1.10 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=13587
--- Comment #4 from Bruno Mendola bruno82@msn.com 2008-12-30 07:53:47 --- Created an attachment (id=18324) --> (http://bugs.winehq.org/attachment.cgi?id=18324) DAoC LotM 1.91 crash at character selection screen with pixel shader on
When turning off pixel shader, everithing goes fine.
http://bugs.winehq.org/show_bug.cgi?id=13587
Bruno Mendola bruno82@msn.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #18324|DAoC LotM 1.91 crash at |DAoC LotM 1.91/wine-1.1.10 description|character selection screen |crash at character selection |with pixel shader on |screen with pixel shader on
http://bugs.winehq.org/show_bug.cgi?id=13587
nemesys nemesez@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nemesez@gmx.de
--- Comment #5 from nemesys nemesez@gmx.de 2009-01-24 10:02:35 --- Still occurs.
http://bugs.winehq.org/show_bug.cgi?id=13587
Karl Vogel karl.vogel@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |karl.vogel@gmail.com
--- Comment #6 from Karl Vogel karl.vogel@gmail.com 2009-07-07 07:26:11 --- Duplicate of Bug 10832
http://bugs.winehq.org/show_bug.cgi?id=13587
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Platform|All |Other Resolution| |DUPLICATE
--- Comment #7 from Dmitry Timoshkov dmitry@codeweavers.com 2009-07-09 08:47:33 --- Duplicate.
*** This bug has been marked as a duplicate of bug 10832 ***
http://bugs.winehq.org/show_bug.cgi?id=13587
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Dmitry Timoshkov dmitry@codeweavers.com 2009-07-09 08:48:53 --- Closing duplicate.