http://bugs.winehq.org/show_bug.cgi?id=2610
Summary: Wine 20041201 croaks immediately (in libgl) when starting Total Annihilation Product: Wine Version: 20041201 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: winehq@pkts.ca
This game has been around since 1995, and I've had it running under winex (last year), but now winex chokes with a segfault, and so I thought I'd try Wine again. Frank's Corner reports that it works; that's an older version of Wine being reported on, because it's not working now.
System: P4 running Fedora Core 2, Nvidia Geforce 4 (with nv driver).
Wine: wine-20041201-1fc2winehq.i686.rpm from http://prdownloads.sourceforge.net/wine/wine-20041201-1fc2winehq.i686.rpm?do...
RPM of libgl: xorg-x11-Mesa-libGL-6.7.0-9
***Side note: the debugger seems to have lower-cased the library name, which caused me serious grief when trying to find that library. I went looking for libgl.so.1, but should have looked for libGL.so.1. Had to use strace to figure that out. Blah. ***
$ wine totala.exe wine: Unhandled exception (thread 0009), starting debugger... WineDbg starting on pid 0x8 Unhandled exception: page fault on read access to 0x0000009c in 32-bit code (0x47fcf917). In 32 bit mode. Register dump: CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033 EIP:47fcf917 ESP:77b0fb78 EBP:00000000 EFLAGS:00210246( - 00 -RIZP1) EAX:00000001 EBX:00000001 ECX:78019520 EDX:00000000 ESI:78019520 EDI:00000043 Stack dump: 0x77b0fb78: 78019520 7801b298 00000043 77b0fcfc 0x77b0fb88: 77b0fb98 4799c5a2 4800b0a8 77a0d418 0x77b0fb98: 7801b298 47fd21be 4800b098 47fd3705 0x77b0fba8: 00000005 47fcfad6 78019520 00000000 0x77b0fbb8: 00000000 00000001 7801b298 00000000 0x77b0fbc8: 00000001 00000000 7801b298 78019520 Backtrace: =>1 0x47fcf917 in libgl.so.1 (+0x38917) (0x00000000) 0x47fcf917: movl 0x9c(%ebp),%eax Wine-dbg>