http://bugs.winehq.org/show_bug.cgi?id=58492
Bug ID: 58492 Summary: Prism Cross Team Matches Lag and Flash Screen Product: Wine Version: 10.11 Hardware: x86-64 URL: https://drive.google.com/file/d/1B8c2Gp3NhoafUUEEQD-cP co-6j7-Sgms/view?usp=drive_link OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jenngra505@roadrunner.com Distribution: Mint
When playing a team match in the Smash Bros fangame Prism Cross, the background will frequently flash colors matching the team outline when attacks are used. Lagging the game in the process. The game was developed in Game Maker and relies on DirectX 9 for its character graphics. A video showcasing the bug is linked below. https://youtu.be/FIBkb6wyDBA
http://bugs.winehq.org/show_bug.cgi?id=58492
jenngra505@roadrunner.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=58492
Stian Low wineryyyyy@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wineryyyyy@gmail.com
--- Comment #1 from Stian Low wineryyyyy@gmail.com --- (In reply to jenngra505 from comment #0)
When playing a team match in the Smash Bros fangame Prism Cross, the background will frequently flash colors matching the team outline when attacks are used. Lagging the game in the process
Could not reproduce flickering described and showcased by YouTube video link for version wine-10.11-217-g3c4cc9d04b6.
Please clarify. By team match do you mean local games like free class or network? I only tested local games.
Game lag was slightly noticeable at moments but not very obvious overall.
Indication of a game lag was clearest during load screen right after choosing characters for free clash game and right before the actual free clash game starts which caused the prism crystal animation to pause during moments that status text would update indicating loading parts prepping for the game to start. I also did not test against Windows yet to determine if the loading screen lag happens there also and not just Wine.
Network games were not tested but if a lag exists then a network game may help make the underlying problem more obvious.
This bug report spawned a Prism Cross AppDB entry that is currently pending approval so that these latest test results to be submitted. Once approved Prism Cross entry should appear in this listing: https://appdb.winehq.org/objectManager.php?bIsQueue=false&bIsRejected=fa...
http://bugs.winehq.org/show_bug.cgi?id=58492
--- Comment #2 from Stian Low wineryyyyy@gmail.com --- (In reply to Stian Low from comment #1)
(In reply to jenngra505 from comment #0) Please clarify. By team match do you mean local games like free class or network? I only tested local games.
Free clash* (not class)
http://bugs.winehq.org/show_bug.cgi?id=58492
--- Comment #3 from jenngra505@roadrunner.com --- (In reply to Stian Low from comment #1)
(In reply to jenngra505 from comment #0)
When playing a team match in the Smash Bros fangame Prism Cross, the background will frequently flash colors matching the team outline when attacks are used. Lagging the game in the process
Could not reproduce flickering described and showcased by YouTube video link for version wine-10.11-217-g3c4cc9d04b6.
Please clarify. By team match do you mean local games like free class or network? I only tested local games.
Game lag was slightly noticeable at moments but not very obvious overall.
Indication of a game lag was clearest during load screen right after choosing characters for free clash game and right before the actual free clash game starts which caused the prism crystal animation to pause during moments that status text would update indicating loading parts prepping for the game to start. I also did not test against Windows yet to determine if the loading screen lag happens there also and not just Wine.
Network games were not tested but if a lag exists then a network game may help make the underlying problem more obvious.
This bug report spawned a Prism Cross AppDB entry that is currently pending approval so that these latest test results to be submitted. Once approved Prism Cross entry should appear in this listing: https://appdb.winehq.org/objectManager. php?bIsQueue=false&bIsRejected=false&sClass=application&sTitle=Browse+Applica tions&iItemsPerPage=25&iPage=1&sOrderBy=appName&bAscending=true
By Team Matches, I mean enabling Teams in the Versus match options menu which can be found by clicking on the top middle. It can be against CPUs as displayed by the video.
http://bugs.winehq.org/show_bug.cgi?id=58492
--- Comment #4 from jenngra505@roadrunner.com --- (In reply to Stian Low from comment #2)
(In reply to Stian Low from comment #1)
(In reply to jenngra505 from comment #0) Please clarify. By team match do you mean local games like free class or network? I only tested local games.
Free clash* (not class)
By Versus, I did mean Free Clash. You can also test it on Gauntlet Run on the easiest difficulty as the first match will be a 2V1.