https://bugs.winehq.org/show_bug.cgi?id=40993
Bug ID: 40993 Summary: NBA2K14 - Poor Performance Product: Wine Version: 1.9.14 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ben@xnode.org Distribution: ---
Created attachment 55153 --> https://bugs.winehq.org/attachment.cgi?id=55153 Framerate log
Game should run very well on this hardware, but it's currently struggling and appears to be limited for some reason other than sheer hardware power.
Logs attached for both +d3d and +fps. As you'll notice, the framerate never really changes from 12 FPS regardless of whether it's ingame or on the menu. Changing graphics settings from minimum to maximum also doesn't appear to make any difference.
GPU info: OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Iris Pro 6200 (Broadwell GT3e) OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel (git-1069461) OpenGL core profile shading language version string: 4.30
https://bugs.winehq.org/show_bug.cgi?id=40993
--- Comment #1 from Benjamin Hodgetts ben@xnode.org --- D3D log is too large to attach even when compressed, I'll upload it tomorrow elsewhere.
https://bugs.winehq.org/show_bug.cgi?id=40993
--- Comment #2 from Benjamin Hodgetts ben@xnode.org --- D3D log uploaded (63MB, 1.6G uncompressed) - https://xnode.org/files/NBA2K14-D3D.7z
Same performance on current GIT Wine Staging and GIT MESA (OpenGL 4.4). Just sticks to 12fps regardless of the scene.
https://bugs.winehq.org/show_bug.cgi?id=40993
--- Comment #3 from Benjamin Hodgetts ben@xnode.org --- Just tried this on the same machine using GIT kernel and GIT Mesa, using the open-source RadeonSI driver on a RadeonHD 7770 and got exactly the same result, still stuck at around 12fps. So it doesn't seem to be GPU specific.
https://bugs.winehq.org/show_bug.cgi?id=40993
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-4.0-rc1?
https://bugs.winehq.org/show_bug.cgi?id=40993
--- Comment #5 from Benjamin Hodgetts ben@xnode.org --- Yes, still the exact same problem even though I'm now running much more powerful hardware.
i7-8700K (@4.8GHz) OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.27.0, 4.19.8-arch1-1-ARCH, LLVM 8.0.0) OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel (git-7fe4e0ad5d)
It's although something's artificially liming the game's speed, because it happens regardless of hardware or in-game video settings.
https://bugs.winehq.org/show_bug.cgi?id=40993
--- Comment #6 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-5.1?